Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

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Release Notes 3.0.6
Release 3.0.6 contains a variety of Shadowrun: Hong Kong campaign fixes and general system fixes and improvements. If you are encountering any issues in Hong Kong, please update to build 3.0.6 immediately. (To update, restart Steam and then allow Shadowrun to fully verify and download the new build.)

After the update if you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.

TROUBLESHOOTING & REPORTING BUGS
If you are experiencing technical issues with Shadowrun: Hong Kong, please see this post: https://steamcommunity.com/app/346940/discussions/1/528398719793341723/



New Features, Improvements
  • Added trigger to check for Game difficulty
  • Added first time Jack into Matrix help popup
  • Added first time Hacking Blocker IC help popup
  • Updated Help slides to improve understanding of new Matrix Features
Core/Engine Bug Fixes
  • Rebalanced some Physical Adept spells
  • Resolved edge case issue that could cause save files from loading properly under specific conditions
  • Resolved issue that caused “last actor” triggers to lose reference upon save and load
  • Resolved issue that caused Drones to be loaned incorrectly
  • Resolved issue that caused Magnet Arm ability to activate incorrectly
  • Resolved issue that caused mission objective toasts to not appear if Karma screen was open
  • Resolved issue that caused some Cyberweapon abilities to have incorrect cooldown
  • Resolved issue that caused some ESPs to control incorrectly
  • Resolved issue that could cause incorrect animation to play after scene transition
  • Resolved issue that could lead to incorrect UI behaviour if Karma screen is opened with other UI active
  • Resolved issue that prevented Screen Labels from displaying in specific cases
Content Bug Fixes
  • Added Grenade Launchers to Heoi weapons shops
  • Rebalanced Prosperity Tower Matrix
  • Resolved issue that caused a game stall when reloading Is0bel's grenade launcher
  • Resolved issue that caused incorrect behavior after double crossing allies in the Whistleblower mission
  • Resolved issue that caused incorrect behavior in the Uninvited Guests mission
  • Resolved issue that caused incorrect hostile behavior in The Extraction mission
  • Resolved issue that caused merchant in the City of Death mission to sell you the clothes off his back
  • Resolved issue that caused Non-Lethal abilities to be counted as Lethal in Uninvited Guests mission
  • Resolved issue that caused Rat King’s body to disappear after death
  • Resolved issue that caused skill check to fail incorrectly in the City of Death mission
  • Resolved issue that could cause a mission objective in Assist mission to not complete under specific cases
  • Resolved issue that could cause incorrect camera behavior in the City of Death mission
  • Resolved issue that could cause incorrect endgame payout in some cases
  • Resolved issue that could cause players to be unable to summon an environmental spirit in the Bad Qi mission
  • Resolved issue that could cause some NPCs dialogue to not trigger
  • Resolved issue that could cause some NPCs to be staged incorrectly in Heoi in some cases
  • Resolved issue that could cause The Extraction mission to be starting in a bad state
  • Resolved issue that could lead to confusion in the Bad Qi mission
  • Resolved issue that could lead to incorrect behavior when loaning Drones to Racter
  • Resolved issue that could lead to incorrect hostile behavior in Prosperity Tower mission
  • Resolved issue that could prevent an NPC encounter in The Dig mission
  • Resolved issue that could trigger incorrect series of events in Deckcon 2056 mission
  • Resolved issue that prevented Is0bel’s grenade launcher from lighting people on fire if upgraded
  • Resolved issue that prevented Is0bel’s grenade launcher from stripping armor if upgraded
  • Resolved issue that prevented Optional Paydata from Deckcon 2056 from being sold
  • Resolved issue that prevented Pocket Clams from being used
  • Resolved minor animation issues
  • Minor grammar and typo fixes
  • Minor UI improvements and bug fixes
Date Posted: Sep 2, 2015 @ 4:19pm
Posts: 0