Reign Of Kings

Reign Of Kings

Sir Fairnore  [開發人員] 2015 年 5 月 15 日 下午 6:57
Progress Report #3
This past week we've been really busy working on some new features, bug fixes, and hack prevention. And we've decided not to wipe yet this weekend, but rather sometime mid-end of next week.

In the last day we've increased the anti-hack prevention on our official servers, it has been working really well so far, and EAC is much more potent now, and caught a bunch of hacks that people were reportedly paying monthly to use. We plan to roll out this update on community servers in the near future. Many hackers have been perma-banned, which unfortunately has resulted in a number of new negative reviews in the past day (We can see this by comparing the steam accounts posting neg reviews to our ban lists). I guess it's just the way she goes, but were happy to try and make a positive difference for our fair players.

As for the new features, were working hard on traps, a wooden drawbridge, heavy war hammers, heavy morning star maces, paintable or engravable signs, and more. The types of traps will include spikes to place on the wall and floor. A pressure plate spike trap, which triggers if you step on it. A bear trap, a spike barricade, and a blade pillar are the other types of traps in development.

We're also working on item buffs for the musical instruments and whips. The plan is when played/used they will buff nearby guild members. For example, whipping someone will deliver them jolts of stamina at a cost of 1 health. Playing the war drums will boost stamina regen by a small amount to nearby guild members so long as the drums are played near them. Etc.

Siege will also be getting some changes, when your crest area is under siege (treb hits your blocks), you will no longer be able to place any blocks for 2 minutes from the last stone hitting your base. Repairs will still be allowed. We believe this will stop players from insta-spawning blocks in the air in the middle of a siege battle, and encourage them to design better bases to withstand a siege.

The decay system is also coming well, and is nearly done. If a guild crest is not re-fueled with a small amount of wood in roughly a week, it will disappear and then your base will then start to decay over time. We believe this type of system will really help us extend the time between server wipes. We plan to explain this to players in-game to avoid confusion.

We're also getting started on some base backend code work that will eventually allow the player to hold 2 items at a time, this will lead to a highly requested feature that will come in wooden, iron, and steel variants - (hint... What type of object was made out of wood and bought for 40 rupees in Zelda: Ocarina of Time?).

- The Code}{atch Team
最後修改者:Sir Fairnore; 2015 年 5 月 15 日 下午 11:57
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目前顯示第 1-15 則留言,共 73
Kashra Fall 2015 年 5 月 15 日 下午 7:00 
+111111
Love it, keep it up!
Bensn^ 2015 年 5 月 15 日 下午 7:09 
Thumbs up - you guys are bringing the game the right directions ..

much love <3
最後修改者:Bensn^; 2015 年 5 月 15 日 下午 7:09
Takeshi Kovacs 2015 年 5 月 15 日 下午 7:10 
Appreciate the information.
IKShadow 2015 年 5 月 15 日 下午 7:13 
Great news.
Please consider implementing some plugins like some community servers use: http://steamcommunity.com/app/344760/discussions/4/611704531884180535/

Server: EUREKA
ip: rok.pevepe.net port:7350
Average players during prime time: 30+

Already implemented plugins
  • Working server wide death messages: Player A was Killed by Player B with Weapon X (probably the only server that have it atm)
  • Server side protection for allowing/disallowing sieges ( you do 0 damage to blocks in peace time )
  • Ability to predefined some starter kits for new players
  • VAC kicker so even if you don't use it yet at least VAC banned players should not be able to join
  • and much more...

p.s. I can hardly wait for decay system, but please make it harsh eg player should not spend 20 minutes gathering to keep his crest full for a week :)
最後修改者:IKShadow; 2015 年 5 月 16 日 上午 8:22
Goober 2015 年 5 月 15 日 下午 7:57 
EchoValley server Low ping dedicated server
Reign of kings
We have 1 active server.
40 player fresh map Echovalleyserver.com 8.2.121.100:7350
SkumbagSko 2015 年 5 月 15 日 下午 8:58 
DEVS FOR THE LOVE OF GOD CHANGE THE COMBAT SYSTEM BACK PLEASE STOP WORKING ON MAKING NEW THINGS WHEN YOU NEED TO REWORK YOUR BASIC INFRASTRUCTURE OF COMBAT.

This is really important please please please dear god I beg of you and all the codehatch team to realize your combat system is broken and un fun for players. Check the balance threads, plenty of people are complaining that this combat system you currently have in place is broken and ruining your gameplay. Please make a change or at least consider one by next update please. Otherwise I and many other players don't see the point in playing.
MrReaper 2015 年 5 月 15 日 下午 9:15 
looking for some fun people to play with add me on steam
Pekki77 2015 年 5 月 15 日 下午 10:01 
+1 for shield! YAY! Finally!!! :D :D :D
Kashra Fall 2015 年 5 月 15 日 下午 10:04 
To add to the progress, I'd like to suggest something Devs. IF you are going to be adding placeable spike traps on the ground, please allow us to put these on the outside of a door and have a lever to pull to access the trapdoor to lead said attackers to the spike trap. This would lead to a much more interested siege attempt.
Eldubb 2015 年 5 月 15 日 下午 11:33 
YAY FOR SHIELDS!!

Great update as a whole too, devs.
InMyLife 2015 年 5 月 15 日 下午 11:34 
INB4 people start whining about tweeter again
lidman 2015 年 5 月 16 日 上午 3:33 
Like honestly, these are great changes. Just make sure your number one priority are hackers, it's the single worst thing of any game for me and for many others.
Hellfang 2015 年 5 月 16 日 上午 5:09 
shields XD i hope that yjere will be duel wields
DetroitMetroRetro 2015 年 5 月 16 日 上午 5:18 
codehatch please bring back explosive barrels and spawn tokens for community arena matches and demo for admins.
Azime 2015 年 5 月 16 日 上午 6:39 
Best game EVER!
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張貼日期: 2015 年 5 月 15 日 下午 6:57
回覆: 73