Medieval Engineers

Medieval Engineers

Harlock Feb 15, 2018 @ 4:16am
No respawn after death
I'm dead, can't touch anything, respawn didn't trigger. It's like being a ghost. This has happened on more than one server, running the latest code.

How do you fix this?
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Showing 1-7 of 7 comments
sonicthe Feb 15, 2018 @ 1:37pm 
You have to manually reset your character's health in the .cfg file. Do a search on the comments either here in the Steam discussions, or go to Keen's forums. Lots of people have been having this problem, so there are lots of threads about it.
Harlock Feb 15, 2018 @ 2:37pm 
Is this a server or personal fix?

I can't find anything on it doing a search. Do you have a link?
WhoManBean Feb 16, 2018 @ 2:21am 
This is a server side issue...

Your player file in the Save directory is no longer working properly. We have heard of two different solutions suggested. First was to edit the Player file by changing the health from 0 to 1. This method did not always recover our characters. We had to use the second option of replacing the current player file with one from a previous save.

It may have been due to a stat mod we were using but the following player file's CharacterStatComponent need to appear as such:
<Component xsi:type="MyObjectBuilder_CharacterStatComponent"> <Stats> <MyObjectBuilder_EntityStat Subtype="Health"> <Value>1</Value> <MaxValue>1</MaxValue> <StatRegenAmountMultiplier>1</StatRegenAmountMultiplier> <StatRegenAmountMultiplierDuration>0</StatRegenAmountMultiplierDuration> </MyObjectBuilder_EntityStat> <MyObjectBuilder_EntityStat Subtype="Stamina"> <Value>1</Value> <MaxValue>1</MaxValue> <StatRegenAmountMultiplier>1</StatRegenAmountMultiplier> <StatRegenAmountMultiplierDuration>0</StatRegenAmountMultiplierDuration> </MyObjectBuilder_EntityStat> <MyObjectBuilder_EntityStat Subtype="Food"> <Value>0.9</Value> <MaxValue>1</MaxValue> <StatRegenAmountMultiplier>1</StatRegenAmountMultiplier> <StatRegenAmountMultiplierDuration>0</StatRegenAmountMultiplierDuration> </MyObjectBuilder_EntityStat> </Stats> <ScriptNames> <string>MedievalStatEffect</string> </ScriptNames> <ImmunityTicks>44867449920000</ImmunityTicks> </Component>

We eventually discovered our hosting service had not updated their installer properly and it continues to install some erroneous old files from the 0.5 version which confuses the engine.

Specifcally these 6 files must be removed from the Content/Data/Character folder:
medievalengi/Content/Data/Characters/Engineer_Male/EntityContainers.sbc medievalengi/Content/Data/Characters/Engineer_Male/EntityComponents.sbc medievalengi/Content/Data/Characters/Engineer_Female/EntityContainers.sbc medievalengi/Content/Data/Characters/Engineer_Female/EntityComponents.sbc medievalengi/Content/Data/Characters/AI_Barbarian/EntityComponents.sbc medievalengi/Content/Data/Characters/AI_Barbarian/EntityContainers.sbc

Removing these files from our server was the remedy for the ghosting issue. Since the host, Gameservers.com continues to load the files when updates are installed we have to remove them each time we use the reinstall process to update for patches and fixes.

Hope this helps... Please let us know!?

Last edited by WhoManBean; Feb 16, 2018 @ 2:22am
Gwinn Feb 16, 2018 @ 7:38pm 
Originally posted by WhoManBean:
We eventually discovered our hosting service had not updated their installer properly and it continues to install some erroneous old files from the 0.5 version which confuses the engine.

Specifcally these 6 files must be removed from the Content/Data/Character folder:
medievalengi/Content/Data/Characters/Engineer_Male/EntityContainers.sbc medievalengi/Content/Data/Characters/Engineer_Male/EntityComponents.sbc medievalengi/Content/Data/Characters/Engineer_Female/EntityContainers.sbc medievalengi/Content/Data/Characters/Engineer_Female/EntityComponents.sbc medievalengi/Content/Data/Characters/AI_Barbarian/EntityComponents.sbc medievalengi/Content/Data/Characters/AI_Barbarian/EntityContainers.sbc

Removing these files from our server was the remedy for the ghosting issue. Since the host, Gameservers.com continues to load the files when updates are installed we have to remove them each time we use the reinstall process to update for patches and fixes.

Hope this helps... Please let us know!?

You are now my hero..this problem has been driving me nuts, and this fixed it on my server. Thank you.
Poid™ Feb 19, 2018 @ 10:01pm 
Originally posted by WhoManBean:
This is a server side issue...

Your player file in the Save directory is no longer working properly. We have heard of two different solutions suggested. First was to edit the Player file by changing the health from 0 to 1. This method did not always recover our characters. We had to use the second option of replacing the current player file with one from a previous save.

It may have been due to a stat mod we were using but the following player file's CharacterStatComponent need to appear as such:
<Component xsi:type="MyObjectBuilder_CharacterStatComponent"> <Stats> <MyObjectBuilder_EntityStat Subtype="Health"> <Value>1</Value> <MaxValue>1</MaxValue> <StatRegenAmountMultiplier>1</StatRegenAmountMultiplier> <StatRegenAmountMultiplierDuration>0</StatRegenAmountMultiplierDuration> </MyObjectBuilder_EntityStat> <MyObjectBuilder_EntityStat Subtype="Stamina"> <Value>1</Value> <MaxValue>1</MaxValue> <StatRegenAmountMultiplier>1</StatRegenAmountMultiplier> <StatRegenAmountMultiplierDuration>0</StatRegenAmountMultiplierDuration> </MyObjectBuilder_EntityStat> <MyObjectBuilder_EntityStat Subtype="Food"> <Value>0.9</Value> <MaxValue>1</MaxValue> <StatRegenAmountMultiplier>1</StatRegenAmountMultiplier> <StatRegenAmountMultiplierDuration>0</StatRegenAmountMultiplierDuration> </MyObjectBuilder_EntityStat> </Stats> <ScriptNames> <string>MedievalStatEffect</string> </ScriptNames> <ImmunityTicks>44867449920000</ImmunityTicks> </Component>

We eventually discovered our hosting service had not updated their installer properly and it continues to install some erroneous old files from the 0.5 version which confuses the engine.

Specifcally these 6 files must be removed from the Content/Data/Character folder:
medievalengi/Content/Data/Characters/Engineer_Male/EntityContainers.sbc medievalengi/Content/Data/Characters/Engineer_Male/EntityComponents.sbc medievalengi/Content/Data/Characters/Engineer_Female/EntityContainers.sbc medievalengi/Content/Data/Characters/Engineer_Female/EntityComponents.sbc medievalengi/Content/Data/Characters/AI_Barbarian/EntityComponents.sbc medievalengi/Content/Data/Characters/AI_Barbarian/EntityContainers.sbc

Removing these files from our server was the remedy for the ghosting issue. Since the host, Gameservers.com continues to load the files when updates are installed we have to remove them each time we use the reinstall process to update for patches and fixes.

Hope this helps... Please let us know!?
I will let you know as soon as I can test, thank you for this.. driving my clanmates nuts lol !
k Feb 21, 2018 @ 5:16am 
Hello Harlock,

we are on track of this issue. Fix is bit more complicated so it might take some time before its ready. We are also reworking the character stats, so this should not happen in the new system.
Sooner or later we will fix this issue.

Sorry for the inconveniences.
Poid™ Feb 21, 2018 @ 7:06am 
Originally posted by kejn:
Hello Harlock,

we are on track of this issue. Fix is bit more complicated so it might take some time before its ready. We are also reworking the character stats, so this should not happen in the new system.
Sooner or later we will fix this issue.

Sorry for the inconveniences.
I can confirm the delete of files mentioned above fixed my issue, updating via the Gameservers utilities also did not break the files again - so for now, onward - looking forward to incoming changes
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Date Posted: Feb 15, 2018 @ 4:16am
Posts: 7