TOXIKK
Feature request
Today I played a game with a player who was AFK for several rounds, leaving me to play 1v2 on a couple of cell capture matches -- extremely difficult. However, since the player was connected to the server (although not spawning in), a bot would not spawn in his place, nor could I find a function to kick him from the server so I could get a teammate. Would it be possible to add the ability to kick AFK players, or to at least move them to spectating so a bot could spawn to balance teams?
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I would like it too, though it's not common that it happens.

Apparently in the Unreal UE3 UDK there is the setting MaxIdleTime, which means:

"maximum time players are allowed to idle before being kicked."

(That's from wiki.beyondunreal.com/UE3:GameInfo_properties_%28UDK%29#MaxIdleTime )

However it doesn't seem to be implemented in Toxikk, because I tried it and it didn't work.

Unless I did it wrong. If anyone thinks it works in Toxikk, please let me know.

Aye, it's a feature that really ought to be implemented as it can unfairly hamper a team.
Auto kick afk timer is required yes. 100% agree
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Ημ/νία ανάρτησης: 5 Σεπ 2017, 18:25
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