for familiarising myself with nsis and coding practise in general, I am creating a launcher for EaW and FoC.
It turned out quite good, so I am toying with the idea of releasing the soon finished product to public.http://imageshack.us/a/img832/8565/eawmodlauncheren.png
It's fast, reliable, works on 32x/64x, is availalbe in different languages and able to start vanilla, with mods, change languages, open special game-folders, etc ...
Although the design may be lacking (never been my strong point) it is nearly finished.
All left to do is adding in steam support.
Since I do not own the game on steam and I guess I am out of luck with trading it:
I need your help!
If you could provide me with the following information I may be able to release the launcher on eawfilefront or alike in the not so far future ...
-1- Where is 'sweaw.exe' located?
-2- Where is 'swfoc.exe' located?
-3- Where is the 'CustomMaps' folder of EAW located?
-4- Where is the 'CustomMaps' folder of FOC located?
-5- Where is the 'Petroglyph' folder located (storing the savegames)? [Retail: %AppData%\Petroglyph]
-6- All content (please obfuscate cd-key) from "HKEY_LOCAL_MACHINE\SOFTWARE\(Wow6432Node)\LucasArts\Star Wars Empire at War"
-7- All content (please obfuscate cd-key) from "HKEY_LOCAL_MACHINE\SOFTWARE\(Wow6432Node)\LucasArts\Star Wars Empire at War Forces of Corruption"
-8- Which languages are availalbe (really only english and french as stated on the game's steamstore page?)
-9- Which language files are installed by default (only english or all available)?
Retail_EaW: (the same files are found in FoC)
-10- Are previous language files still in place after updating game's language through steam and if, which are?
-11- Are there any different path strings to be found in the registry if EAW is installed to a custom SteamLibrary? (Search the Registry for path string)