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trigger_multiple
OnTrigger > !activator > AddOutput > origin 0 0 0
Place another trigger where you want the player to be teleported and copy the origin numbers and delete that trigger. Place the origin number info in the first trigger output (origin 0 0 0) and test.
I prefer the trigger_teleport way with its off-set parameter, had more success.
https://www.youtube.com/watch?v=a80QPqkkgl0&