Lucius II

Lucius II

View Stats:
 This topic has been pinned, so it's probably important
bone  [developer] Feb 16, 2015 @ 12:05am
Lucius II Roadmap
With each of these updates we will be also fixing as much bugs as we can.
Upcoming updates:


    Kind Regards,
    Shiver Games.
    Last edited by bone; Aug 10, 2015 @ 11:05pm
    < >
    Showing 1-15 of 97 comments
    XeNIKusGreekus Feb 16, 2015 @ 12:07am 
    Thanks for taking responsabilty. I'm a huge fan of the series. No launch is perfect ;)
    friendhausttv Feb 16, 2015 @ 2:21am 
    You guys are great :3

    First, kudos for getting CRITIKAL to voice in the game.

    1 SPOILER BELOW!!!

    At the boss fight, after killing the boss, i had to quicksave and quickload because the homing fireball killed me, he was then standing still and could not die, and the salt shells were gone.

    Spoiler end.


    Music often overlaps eachother creating mind splitting headaches.


    Immersion breaking problems -

    When controlling an NPC, they wiggle around like hell.


    A few suggestions -

    A few more lines of dialogue to make them seem more human and different emotions and reactions to death would greatly help.

    Add video option of maximum framerate.

    Add a few different options of clothing for Lucius.



    My biggest suggestion -

    Add some DLC to expand on the game a bit, though amazing, the game is very short.

    EvilTigz Feb 16, 2015 @ 2:23am 
    I like the premise of the game and it does have a lot of potential so I do wish you guys the best of luck with this game. However I do feel the story is less focused and less polished compared to the first.
    friendhausttv Feb 16, 2015 @ 2:54am 
    Originally posted by EvilTigz:
    I like the premise of the game and it does have a lot of potential so I do wish you guys the best of luck with this game. However I do feel the story is less focused and less polished compared to the first.
    Yeah, some focus on the story would be great, but i'm not sure how they'd pull it off when the game seems like it's finished or something, but to be honest, it feels like alpha stages and it'd probably be easy to add more of a storyline, like Charles Wagner seeing Lucius before dying, and flipping out and stuff. Add some more emotion, devs!
    mYthOs Feb 16, 2015 @ 3:53am 
    I found some logic-problems and bugs in the game. For example:

    1. Why are there twice as many grippers as pills in an hospital? But changing that may be an rewriting of the hole placement of inventory, so i guess you won't do it.
    Even more interessting:

    2. Why do the grippers disapear if you use them one time?! I guess only the Handyman can handle them?

    3. Than about the AI (as said before by SIN) they get stuck or they don't start moving in the first place. I saw one AI in Panik avoiding an electrical schock, then calming down, turning around and walking right into it?!?

    4 .Ragdolls of bodies or carriers seem to move as if they had no weight. You place them by draging (witch feels heavy to do sometimes), but when you let go and slightly touch them, they glitch away super easy and the hidden corpse gets kicked back on the floor by one touch.

    5 .The inventory is hard to handle when you want to use 2 items in an short period of time. For example: You throw money on the ground and than throw a can at the roof to get the enemy elektrified. First three tries did not work out as planed and try number 4 did work, but the game stopped working instead. Freeze.

    6. It crashed several times and at random spots, sometimes while I stood still and waited.

    7. Achievements started working today

    8. Steam-Cards do not link to the Badge-Site for me

    I think I may be doomed... or the game is.
    I really don't want to search for more bugs right now, i am tired of "playing" the game so far, because it is way to buggy to enjoy at the moment.

    Sorry
    Keep smiling
    Last edited by mYthOs; Feb 16, 2015 @ 3:55am
    friendhausttv Feb 16, 2015 @ 3:58am 
    Not a bug, but this does break the game. Please remove the nail gun, it makes the game a bit too easy. Same with the poisoned food, it needs to be harder than this.
    mYthOs Feb 16, 2015 @ 4:00am 
    Originally posted by SIN:
    Please remove the nail gun
    But it is such an nice refference to the first game :D
    friendhausttv Feb 16, 2015 @ 4:36am 
    Originally posted by Solanum nigrum:
    Originally posted by SIN:
    Please remove the nail gun
    But it is such an nice refference to the first game :D
    But it makes the game all too easy.

    Doing a video rant thing as I type right now.
    Last edited by friendhausttv; Feb 16, 2015 @ 5:57am
    mYthOs Feb 16, 2015 @ 5:58am 
    Saw it - Liked it
    Last edited by mYthOs; Feb 16, 2015 @ 6:16am
    I beat the game yesterday and really enjoyed it. Just want to counterbalance some of the criticism and self-righteous gamer rage in some of the reviews. The bugs definitely need fixing (for example, the container in the inventory often reports an innacurate quantity, like saying it's 100% filled when it's really empty), but it's still a lot of fun if you're willing to work through them.
    Last edited by Tongara de Pepperouchau; Feb 16, 2015 @ 7:32am
    PulseRogue Feb 16, 2015 @ 8:49am 
    When i have a key in my hand when the game saves then when i reload the game for some reason the key freezes mid air and then i had to restart a mission several times because this happen to me and you cant use the key that has been frozen
    Lucas McCain Feb 16, 2015 @ 9:17am 
    First off, thanks for addressing the problems and working quickly to fix them. I really appreciate this quick and active response. Now on to my issue...

    When loading my save game, it started taking longer and longer to do so as I progressed through the game. Now, it takes around 20 minutes to load, if it does so at all. I just get a blank screen, and if I click, windows says the game is not responding. I am at the start of chapter 5 in the hospital.

    My specs:
    Win 7 ulitmate 64-bit
    AMD X4 840 @ 3.2 GHz
    8 GB RAM
    GTX 760

    I hope you're able to fix this issue soon, as I am really enjoying the game. Thanks for making it, and keep up the good work stomping those bugs.
    Joey Feb 16, 2015 @ 10:53am 
    Found a bug. When you walk into the room where the guys are having sex, the penis is not erected. Please fix asap. Thanks for all the hard work btw.
    Last edited by Joey; Feb 16, 2015 @ 10:54am
    KhrizyPotato Feb 16, 2015 @ 3:48pm 
    Hi,

    first bug, I noticed that every time I change the game size to 720p, it automatically goes back to 1080p every time I load the game, and when it goes to the cut scene.

    the second bug, every time I posses someone, the view went to colorful-took-a-weed-type of view (green and pink 3D like portal).

    third bug, pyro powers are not that accurate.

    fourth bug, sound system adjustment

    Please fix, thank you.

    P.S.
    Keep up the good work :)
    < >
    Showing 1-15 of 97 comments
    Per page: 1530 50