Lords of Xulima
Skjeggape Feb 4, 2015 @ 1:05pm
resoulutions and dual monitor handling
I have two dual screen monitors in 16:10 aspect, on is 1920x1200 the other is 1680x1050.

I tried to make game run in 1920x1200 but it defaults to 1440x900 leaving black bars at top and bottom, where steam overlay "hangs". also it changes my resolutin setup so i have to "quickfix" by resetting x-server when i finishd playing. this is no big deal, but i would love to see it support 16:10 resolutions also.

also better sual monitor handling would be apriciated.



im running OpenSUSE 13.2 64bit.

Intel I7-5820K cpu
16 GB memory
nvidia gefore gtx 760, 2 gig



also game seems i bit laggish at moments, but i belive this wil improve with further optimizing :)

for the good side this is the kind of game i love to play, so thank you for bringin it to Linux.
Hope it pays of for you to do this. keep up the good work.
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Showing 1-9 of 9 comments
Skjeggape Feb 4, 2015 @ 1:24pm 
at times i also have wery long loading times after combat. somtimes i have to force quit the game and try again :)
Numantian Games  [developer] Feb 5, 2015 @ 12:28am 
Hi!

OK. The dual monitor support will be improved very soon. Can you test it with only one monitor connected?

Thanks!
norsetto Feb 6, 2015 @ 5:08am 
Pls., fix this "double monitor" problem asap, its really annoying.
Skjeggape Feb 6, 2015 @ 4:10pm 
ok, i disabled second monitor. Edited configuration.txt to run game in 1920x1200. Game runs in 16:9 aspact ratio and in game menu shows resolutin as 1920x1200. but it stil have black bars at top and bottom where steam overlay "hangs and flickers"
MeanEYE Feb 12, 2015 @ 2:49pm 
On my system, game doesn't start at all. At first it defaulted to both displays. After manually setting resolution game still doesn't start. I think having windowed mode would help a great deal in my case.
MeanEYE Mar 13, 2015 @ 7:19pm 
It's been a month since this issue was reported. Any progress?
Last edited by MeanEYE; Mar 21, 2015 @ 12:44am
Gage Mar 17, 2015 @ 7:45am 
Patch 1.07 does not seem to have fixed dual monitor issues in Linux. My game starts showing only the left half of the screen and has to be killed manually regardless of what setting I use for <Simple name="FullScreenMonitor" value="0" />. I have two monitors. If I use a value of 2 the game starts but does not appear on either monitor, so this setting is doing something. But a setting of 0 or 1 will always start the game on my right monitor with only the left half of the screen being visible. Disabling the second monitor works fine though. The performance optimizations of patch 1.07 are great, thanks!
MeanEYE Mar 21, 2015 @ 12:45am 
Originally posted by Gage:
Patch 1.07 does not seem to have fixed dual monitor issues in Linux. My game starts showing only the left half of the screen and has to be killed manually regardless of what setting I use for <Simple name="FullScreenMonitor" value="0" />. I have two monitors. If I use a value of 2 the game starts but does not appear on either monitor, so this setting is doing something. But a setting of 0 or 1 will always start the game on my right monitor with only the left half of the screen being visible. Disabling the second monitor works fine though. The performance optimizations of patch 1.07 are great, thanks!
At least with you it starts. :/
Cíphęr廾awK Feb 19, 2017 @ 2:01pm 
Originally posted by Numantian Games:
Hi!

OK. The dual monitor support will be improved very soon. Can you test it with only one monitor connected?

Thanks!

Was this ever fixed?

I am still getting this on mint 18.1.

Edit:

Or how about enabling a windowed or borderless windowed mode?
Last edited by Cíphęr廾awK; Feb 19, 2017 @ 2:02pm
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