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I'm on Linux Mint 16 (64Bit)
with a GTX560ti (driver 331)
Although i'd love to hear from one!
Send your logs and maybe a core dump (read through the start bash script in the game's local directory to learn how) to the support email adress mentioned in the pinned post on top of the forum.
No, it does'nt. Just have to be patient I guess, they will fix it soon probably.
btw, I sent the mail yesterday to support contact in sticky thread, no answers yet
Same error for me on Arch 64-bit. I poked around in the game files and there is a 64-bit executable and libraries in there. Just a guess but maybe the game is running as a 64-bit program and for some reason trying to load a 32-bit library?
I have tried to launch it with 64-bit binaries, ld.so error has disappeared but it keeps segfaulting anyway.
Looks like the problem is in game binary. It returns Segmentation fault even if you run it without Steam.
Debug:
@Developers
Feel free to contact me for tests and questions. ;-)