Clandestine

Clandestine

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Atomic Nov 10, 2015 @ 9:43am
1.0.1 Patch Notes
Greetings Agents,

Thanks for your bug and issue reporting efforts! The 1.0.1 Patch is out!

Please let us know if you experience any issues on the Support Forum.


Change List
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Added notifications for the hacker when the spy picks up a dossier

Added a progress counter to the pop-up when you pick up a piece of intel

Added more details to the tutorial popup about forcing locks

Made the camera above Wen in California not detect the player

Reduced all the thresholds for the Blitz playstyle and made them appear in mission selection

Added error catching messages when interacting with non-VPN node or if the hacker has no VPN nodes

Spy tagging actions are now immediately performed once you switch to hacker side in SP

Player is now loaded in the crouch state if he saved in the crouch state

Added missing sound effects for the water heater distraction in Cyprus

Implemented one more AI voice sets for the mercenaries

New music in Mission 9

Added more banshee animations so it looks good both in and out of cover

Added more information in the event that the game can't connect to server when pressing the COOP tab in the Start Menu

Added more intel spawn points in the basement in Warsaw

Added a new set of cameras to the lower level of the killhouse in Echo Hotel

Added cover to the top walkway in the comm room in Echo Hotel


Bug Fixes
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  • Fixed a bug where Martin couldn't move in the HQ in co-op
  • Fixed Hacker view not working on 4K resolutions
  • Fixed a bug that would sometimes let you take down enemies through walls
  • Fixed the exception that would break the tutorial in the static camera tutorial step
  • Fixed an occlusion error in Warsaw that was causing popping when entering the basement
  • Fixed some intel that couldn't be picked up in the KBEHQ sublevel
  • Moved the first pre-placed pager in Mexico so it's not right under the camera
  • Fixed the exception that would break the tutorial in the tag and disable a static camera tutorial step
  • Fixed Katya's eye animations
  • Fixed the level intro text crawls which sometimes triggering twice in co-op, causing jumbled text
  • Fixed the audio in Martin's conversation in the Paris high profile version, so you can hear it
  • Fixed a bug where not all the information in the footprint screen would be visible
  • Fixed a bug which prevented players from walking behind sitting characters
  • Fixed a visual bug where security camera labels would always read "Operative Feed" if the spy had used the tagging system to tag a camera in single player.
  • Fixed a bug where some of the hacker windows would be rendered underneath the hacker interface
  • Fixed a bug where the Cleaner mode in challenge maps didn't count accident kills
  • Fixed a bug where accident kills or cleaned bodies didn't count for branching HQ conversations
  • Fixed a broken keypad in the Interpol challenge map
  • Fixed a number of clipping issues with Katya's shirt animations
  • Added a missing script trigger and a checkpoint in the crawlspace in the KBEHQ sublevel
  • Removed a camera that was overlooking a checkpoint in Echo Hotel
  • Raised the roll-up door in the main hallway in Echo Hotel so enemies can pass through it
  • Fixed the bug where the hacker asset count (e.g. cleaner, DDOS) would not be synchronized correctly after load or in transitions from level to level
  • Fixed the bug where the dead AI markers would not be visible on reload
  • Fixed a bug where civilians would get killed by non-lethal rounds (ring airfoil)
  • Fixed the credits so they stop when you leave the credits scene and start over the next time you enter the credits scene.
  • Fixed a bug where lights that were off in the scene would be turned on after a reload.
  • Fixed some steam pipes in London and Russia that could kill people through walls.


Known issues
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http://steamcommunity.com/app/290530/discussions/1/594820656469301663/
Last edited by Atomic; Nov 11, 2015 @ 12:57am