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However, it has been a long while since we last released a version on the test branch. So the two versions have been the same for a while.
I see around the discussions a couple posts now in April, but not a lot of them. If the devs could send a word on how dev/early access to new builds is going, I'd be very pleased =) Thanks for the attention, and from videos and screenshots, the game looks awesome!
The game is far from abandoned, as you can see right after you posted this, we have deployed a big update: 0.2.0.0 http://steamcommunity.com/gid/103582791435319444/announcements/detail/123063972325483399
At the moment we are 5 people on the team so there's plenty of stuff coming. At the moment we put more time into development than PR/community, we've also chosen to give this latest update a longer dev cycle (2 months) than the usual 10-14 days. This allows us to put more time into develoment work, because the more frequently we deploy, the more time we have to spend on testing, comparatively. But we try to keep the community posted on everything we work on.
About the "official" website: Yes, it looks a bit abandoned, and there have been many updates to the game since then (as you can see from the announcements here on Steam) so it's simply because it takes work to maintain a presence on both Steam and our own website, and most people go directly to the Steam store for questions and info...but we should probably get better at maintaining our own website to avoid confusion.
Thanks for the kind words and hope you will like the game.
I'm used to being beta tester way before the rise of kickstarter, so longer cycles are no surprise - and most of them are really welcomed by me, as they usually translate in better bug squashing and new features =)
About the site being a bit abandoned, you guys should consider asking for the help of the community themselves! Kinda like moderators in forums, you know?
My interest on the game spiked even more with your reply! I doubt it'll take long for it to sweep me away XD
It's because we move the beta branch version to the ordinary branch after typically about 2 weeks, when we've determined that it's stable enough (based on the reports we get from players and our own testing.) We do this without announcing it because, well, people might not find it that interesting haha. (We would like to hear if we should find a better way to keep players informed about these things?)
It's true that the last update was more than 2 months ago, which is longer than typical - it's because the programmer is doing some optimization which has taken some time but he's saying it's nearing completion. Meanwhile, the rest of the team is working on UI improvements and new content, I'll write a dev update soon!
You can see the frequency of previous updates by looking at Announcements: http://steamcommunity.com/games/284100/announcements/
We are currently 4 people. Read more here: http://steamcommunity.com/app/284100/discussions/0/520518053433170939/
The longer breaks happen when we make deeper code changes (like now) it's a bit like neurosurgery, it takes time to patch up the patient afterwards and train her to walk ;) but if it's simpler, cosmetic surgery, to stay with that analogy, (stuff like UI and recipes) then it can be over with quicker. We try to mix it, so that after this long one, we will make sure to make some faster follow-ups.