House of the Dying Sun

House of the Dying Sun

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Spearhavoc May 26, 2016 @ 10:46am
TrackIR support?
Will the game support TrackIR (any version) either in early access or on release?
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Showing 1-9 of 9 comments
Zolk Ironblood May 26, 2016 @ 11:27am 
hes demoed oculus rift support but from my knowledge he hasnt stated trackir but i could be wrong.
RangerKarl May 26, 2016 @ 11:52am 
Mike showed a screencap of the options menu on twitter with a very big TrackIR checkbox, so I assume yes, it's in.
Vazoline May 26, 2016 @ 1:57pm 
If it doesn't explicitly, which RangerKarl says it is, it would not be difficult to implement because of the VR focus of this game.
Marauder Interactive  [developer] May 26, 2016 @ 2:51pm 
Right now it uses an older TrackIR DLL that seems to work fine. You'll have to:

1) Run the game as Administrator (I guess this is fairly common)
2) Possibly tweak a console command for sensitivity, or use a custom preset in the driver software

The TrackIR guys and I have been in contact too, so continued support should be good.
It's great to hear this. I've been a bit saddened by a couple of games with optional VR recently skipping over TrackIR support. Thank you for including it!
bribase May 26, 2016 @ 11:34pm 
So glad to hear this! I can't wait for the EA release.
Spearhavoc May 28, 2016 @ 8:31pm 
Really good news. Thanks for the responses.:steamhappy:
pred Jun 7, 2016 @ 11:02am 
Yay, nice!
Donik Jun 7, 2016 @ 11:13am 
Just played for maybe 20 minutes. TrackIR working perfectly fine out of the box. You just have to "enable" it from the settings menu first.
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Showing 1-9 of 9 comments
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Date Posted: May 26, 2016 @ 10:46am
Posts: 9