Paper Dungeons

Paper Dungeons

View Stats:
Miyu  [developer] Jan 9, 2015 @ 11:17am
Paper Dungeons [1.191] HOTFIX
Version 1.191 Release Notes
Friday, January 9th, 2015

Had to fix a bunch of bugs, mostly due to the introduction on the Campaign mode. To credit the Official campaign, you will have to restart it from the beginning.


New Feature:

All game modes: The Loadpoint keyboard shortcut (F6 by default) now acts as a failsafe. Even if the game is stuck due to a bug, the game will try to load your savepoint back, or restart the current level if the savepoint doesn’t exist.


UI improvements:
  • ”Loading…” now appears when the game loads a new page or reloads the dungeon.
  • New graphics for the Map Editor button and the Campaign Editor button.


Fixed bugs:
  • Inventory: Fixed using a piece of equipment a second time would sometimes stuck the game.
  • All modes: Fixed saving the game while attacking the boss at the same time would sometimes result in a saved point without any boss or final teleporter present.
  • All modes: Fixed entering in a temple a second time would sometimes stuck the game.
  • Campaign mode: Fixed shop and loot drops that were calculated on the wrong tier.
  • Campaign mode: Fixed Monsters rank miscalculation.
  • Campaign mode: Fixed Fire damages miscalculation.
  • Campaign mode: Fixed Official campaign not credited if the game was exited and the campaign resumed later.
  • Campaign mode: Fixed “Exit game” button on the Death menu, which should have reset the Campaign.
  • Campaign & Rogue modes: Fixed Boss level miscalculation.
  • Rogue mode: Fixed Monsters all dropping the Detecting eye item.


As usual, thanks for the feedbacks!
Last edited by Miyu; Jan 9, 2015 @ 11:40am