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The beauty of this game is it's simplicity, so a hackish setup is NOT a solution for the less technical savvy or for SteamOS users who play on their TV / couch.
I much prefer to wait and get a proper port.
Most likely the engine used may already have an "export function" (like in unity3d), which usually works after some testing.
If not there are many awesome "Native" porters out there, which you can ask help from, i.e.:
Ethan Lee
https://twitter.com/flibitijibibo
Cheeseness (Josh)
https://twitter.com/ValiantCheese
Ryan C. Gordon
https://twitter.com/icculus
If a native port is not feasible than As last resort you can use "Crossover" (special version of the Wine wrapper; being used for the Vanguard princess port)
https://www.gamingonlinux.com/articles/vanguard-princess-a-2d-fighting-game-that-features-an-all-female-cast-is-coming-to-linux.7584
Thanks to everyone for finding alternate solutions. We never planned on leaving anyone out!
Then you already know asking the developer something when you actually dont care about his answer is pretty useless. Good talk though ;).
This was how most linux gamers played before valve started with steamOS. Works okay for a lot of games. Costs some performance though and higher changes on bugs in the extra software layers.
That's OK.
Your engine used seems to be Unity 3d right? That gives us higher hopes :)
Am pretty sure you'll have something sooner than later or find a solution to whatever is holding things back. When you need help / testers , let us know.
only way to play CPU demanding games on a mac.
Games like Videoball are not that cpu demanding , I guess.
So it would be nice to play it on OS X
twitter.com/itotheg
go go go
The reason we haven't released the Linux and Mac versions is not a very exciting reason: our publisher had to do full QA on the game before release (obviously). They didn't have time to QA the game on all platforms, so they picked the three for which they expect the most sales: PC, PlayStation, and Xbox.
Furthermore, though the game works perfectly fine in Mac OS X, it might not support as wide a range of controllers as the PC version supports, so we're looking into that. We're doing so on Linux as well.
We really hope these other versions get released as soon as possible! It's going to happen, as soon as the publisher finishes pushing out the final updates of the PC and console versions! We just all need to be a little patient. I know that I for one would love to play some quick VIDEOBALL matches on my Macbook . . . !!
In closing, I remind you that the team who worked on this game is tiny. Our publisher is bigger than us, though they are certainly not Activision or EA! We appreciate your patience while we build a community! We love this weird game and we want everyone else to be able to love it, too!