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This NEEDS to be fixed.
Still haven't "beaten" it. Very aggrivating.
Windows 7
intel i7 3770K ivy bridge quad core
8 GB Crucial Ballistix Tactical Tracer RAM
This is a pixel art game. The game isn't even using a tiny, tiny fraction of your system's resources. If you played this game on a budget laptop it would run, and crash, exactly the same way.
The issue is almost certainly happening in the game's code, and your specs have nothing to do with it.
I won't speak for anyone else that referenced their specs, but I certainly wasn't trying to gloat about my machine. And I don't think anyone thought it was a matter of their hardware not being powerful enough, either. The sad truth is that sometimes games that aren't demanding can still have trouble running properly with certain hardware configurations.
Thanks. So much for "If you love us, play on Original." If you loved your customers, release finished games.
Cases like that are almost always driver issues, which is still a software issue.
My comment was rooted in the ever-annoying tendency of steam gamers to complain that a game is running poorly and then bust out their PC specs, as if that's the end-all-be-all of performance issues.
The majority of performance issues players experience are due to driver problems, the game's engine being poorly coded or poorly optimized, or some combination of the two. Unless you're running really old hardware, your particular configuration shouldn't matter too much.
Sometimes, yes. But sometimes developers have been able to help when they know what kind of builds are more prone to having issues with their games.