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I'm glad I'm on the beta train.
There seems to be a clone of the "Clone Tool" feature on the list :)
I've some questions about the list. Please answer if you have the time.
4-8-16K - are all export resolutions. Is that right? 16K is for movies I suppose:)
Integrated baking- Is it going to be working like the Substance Designer or surpass it?
SBAR Export- How is that going to work? Are we going to be able expose any values out of Painter?
May be it is too early for me to say so (I'm new to this beta) but I was looking for some ways to control the particle brushes more thoroughly. Not sure but, may be some deflectors,bouncy surfaces and/or particles emiting from primitive shapes. Do you think there will be more particle toys added to the list?
have a nice day.
Baking should work like in SD, probably in a more automated way.
SBSAR export will first be limited to the outputs being embedded in a substance file, it may evolve later.
This is definitely something we are looking into, not certainty yet, but it looks reasonable to
think we will be able to do something like that :)
Absolutely! it is definitely in the list, if not stated this way.