Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
Thank you for the input. I don't have info on the mutliple texture sets, but this will probably something that is addressed in the future.
I will check on the particle brush seam issue. I haven't seen this issue. Can you please explain what you are experiencing?
Cheers,
Wes
here's an example:
http://gyazo.com/c3745a7a6360ac16a8481417364f584a for smoother viewing use the mp4 format.
About the Simultaneous Painting of multiple texture sets, could you get some info about when we could expect it to be addressed or try letting others know that deal with the multiple texture set development.
Thanks for the quick reply.
Hi,
I haven't been able to reproduce the seams issue. Can you please send me your mesh at wes.mcdermott@allegorithmic.com
Here is an example painting on a box with no connected UV edges.
https://dl.dropboxusercontent.com/u/4595383/Allegorithmic/Forums/PB_Seams.mp4
Cheers,
Wes