Line Of Defense Tactics - Tactical Advantage

Line Of Defense Tactics - Tactical Advantage

dsmart  [desenvolvedor(a)] 15/fev./2014 às 7:48
PC Gameplay Videos
We didn't create these. But some gamers have entire channels of YouTube gameplay videos of the PC version of the game.

So those of you anxiously waiting for the PC demo due out next week, can check these out while you wait.

Here are some.

http://www.youtube.com/watch?v=I2-qZdBg1Cs
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Exibindo comentários 115 de 27
zylche 15/fev./2014 às 7:52 
Here's another to add to the roster: https://www.youtube.com/watch?v=jlBTAtgPRWc
stitch0131 15/fev./2014 às 19:24 
hmmm, seems like it could use some more work before it's ready for a PC release...
dsmart  [desenvolvedor(a)] 16/fev./2014 às 4:10 
Not really. Games, as always, are subjective in that they are not for everyone.

Also, the reviewer in the second video, right off the bat, declared that he didn't care much for the game. And that stance is clearly evident in the video and the way he played the game.

tbh, I don't even take it as a negative (even though that is precisely the reason that zylche posted it) because it just goes to show how people approach games differently. It's called a fluff piece; and it's the reason that most people wouldn't wrap fish in discarded pages of The New Yorker.

The guy (there are many others on YouTube) in the first video has a ton of them and he played the game as if he did care about the game and wanted to have fun.

No game is perfect, they will have issues and it is up to us, the devs, to fix said issues if/when they crop up. That's what updates are for and in fact we have one due out in March for all platforms.
Última edição por dsmart; 16/fev./2014 às 5:58
zylche 16/fev./2014 às 5:46 
I quite agree, and appreciate the time you've taken to respond. To be honest I posted the video as you had tweeted it, then deleted the tweet after being notified of the contents. It was not to be negative, but a hope that you would learn to accept feedback in all forms. I'm glad you seem to be more accepting at this moment in time.

In full sincerity, would you be willing to have an informal private discussion over community relations, store and public perception?
dsmart  [desenvolvedor(a)] 16/fev./2014 às 5:57 
I didn't delete the tweet because of that.

I have all the YouTube video links in a spreadsheet.

I had individual links to the first guy's videos. So I was posting the better ones on Twitter. When I posted the second one, it was just a copy and paste error (I use ClipMate) and I noticed it once I saw the thumbnail and thus removed it. It just so happened that one person also noticed it and Tweeted about it.

The reason I was going to post each of his videos individually is because I wanted to list them in order of how he played the missions. Why? Because the YouTube channel listing doesn't do that to any meaningful degree.

So that's why.

And - once again - as if I have to mention it, I have no problems with constructive criticism. I never have or I wouldn't still be in this business. And it's not like for 20+ years and over a dozen games (do you see me on crowdfunding sites or Greenlight? Guess why that is), I have a second job. No, this is my single career. And with that, I own two software dev companies, have shipped, worked on many projects and manage several teams (internal and external).

So criticism - like everything to do with the public - comes with the territory.

I simply never have - and never will - tolerate trolling, abuse, harassment and inappropriate verse and actions against me. Regardless of the cost, I have - and always will - fight it head on.

That's pretty much the gist of it.

In full sincerity, would you be willing to have an informal private discussion over community relations, store and public perception?

No. I don't take ambushes too well.
Última edição por dsmart; 16/fev./2014 às 6:00
dsmart  [desenvolvedor(a)] 16/fev./2014 às 6:01 
And please don't take this the wrong way, but you don't own the game, what are you doing here? I'm just curious.
zylche 16/fev./2014 às 6:23 
Just because I do not own the game doesn't mean I am not a prospective customer. The game has design elements I am fond of, however the store's presentation and community interaction deter me. There are multiple red flags making all but your most dedicated fanbase, and some reviewers, avoid with wide berth.

I was hoping to have a reasonable discussion where you may understand why this was the case but alas. I am curious why you think a one to one chat under reasoned terms is an ambush. In the future it would be very prudent of you to see things from the customer's perspective. Likewise please appreciate the reasons behind moderating best practices existing.

It seems I am wasting my time: the amount of damage to this game's brand is irrecoverable. I wish you the best in future endeavours and hope you learn from these mistakes.
Última edição por zylche; 16/fev./2014 às 6:27
dsmart  [desenvolvedor(a)] 16/fev./2014 às 7:41 
Escrito originalmente por Blaise:
Escrito originalmente por dsmart:
I have no problems with constructive criticism. I never have or I wouldn't still be in this business.

It's fairly obvious that you most certainly do have problems with criticism, one only needs to look at your first post in the thread to see this,

Nonsense. Now you're saying that just because there is criticism, there is no rendering an opinion or defense of same?

the reviewer points out several objective faults and you completely disregard him.

I don't see anything objective about the perceived faults. That's why games - like all forms of media - are subjective. One man's fault doesn't make it a fault. Especially if you don't know how to play the game.

I'd also like to know where exactly he said that he "didn't care much for the game"

I don't have time to back and watch that tripe. And since my time is more valuable - to me - than yours, you should go watch it again if you are so inclined. It's there. If it wasn't, I wouldn't have pointed it out and run the risk of someone telling me that I'm lying about it.

Plus, you - and your ilk - clearly ignore the first 30 secs of the video in which he lays out his disclaimer.
Última edição por dsmart; 16/fev./2014 às 7:49
dsmart  [desenvolvedor(a)] 16/fev./2014 às 7:46 
Escrito originalmente por zylche:
Just because I do not own the game doesn't mean I am not a prospective customer.

Though, judging by your posts I would be a fool to believe you, I was just curious, which is why I asked.

It seems I am wasting my time: the amount of damage to this game's brand is irrecoverable.

I rest my case. You can tell that to my bank account. It's not the first time some disagreeable anon person on a forum has said such things. Yet, here I am. We should all be so lucky.

When people don't have their way and/or their say, the usual recourse is to lash out. Anyway, as I've said before, meaningful discourse is acceptable, trolling and/or personal attacks are off-limits.
Última edição por dsmart; 16/fev./2014 às 7:46
zylche 16/fev./2014 às 7:54 
Escrito originalmente por dsmart:
Escrito originalmente por zylche:
Just because I do not own the game doesn't mean I am not a prospective customer.

Though, judging by your posts I would be a fool to believe you, I was just curious, which is why I asked.

It seems I am wasting my time: the amount of damage to this game's brand is irrecoverable.

I rest my case. You can tell that to my bank account. It's not the first time some disagreeable anon person on a forum has said such things. Yet, here I am. We should all be so lucky.

When people don't have their way and/or their say, the usual recourse is to lash out. Anyway, as I've said before, meaningful discourse is acceptable, trolling and/or personal attacks are off-limits.
Are you going to explain why a moderator and administrator at your forums both posted 9/10 reviews at metacritic? One happened after I brought up this issue with you previously so clearly you disregarded the seriousness of the issue at hand.
dsmart  [desenvolvedor(a)] 16/fev./2014 às 8:08 
I went back to my compiled notes from that second video. Here are the highlights which I hope some people will pay attention to.

  • 30 secs in, he declares this is not a review, just a standard "Let's Play" video. Which, when you think about it, sets the tone for this video and the manner in which he played the game. At least he gave a disclaimer.
  • He talks about not knowing who is selected. This despite the caret next to the person's portrait (which you can also use to select people) on the right.
  • Around 7:25 he asks whether they were shooting through walls. They were not. That illusion is due to the iso angle. Plus, seeing the silhouette on some of the team at that location, indicates that they don't have LOS
  • Around 8:48 he talks about the teams flailing. This despite the fact that he shoved them all there. And they were in melee combat, as evidenced by the hit dealt numbers rising from that corner where they are all bunched up. Which is how Mash got killed it looks like.
  • Around 9:14 He declares that he wasn't interested enough in the game to care about playing the cover game. Which, for anyone who plays games like this, is crucial. Especially when you consider that CQB are the norm in enclosed spaces such as this level.
  • Around 9:40 he realizes the folly of the play style since, well, Mash - critical to this mission - is already dead.



botch 16/fev./2014 às 8:46 
Will zylche be featured as a future villain in one of your games, Derek?
dsmart  [desenvolvedor(a)] 16/fev./2014 às 8:48 
Why would I consider him a villain? That would mean that I put stock in anything that he has to say or do.

As I've said before, meaningful discourse is 100% acceptable. Trolling and personal attacks are not.
Chinook (Banido(a)) 16/fev./2014 às 16:50 
I definitely dig the game so far. Very few games have magic bullets and x-ray LOS vision, which I applaud you for exploring, Mr. Smart.

An example:
http://i.imgur.com/4dI3E5v.jpg

Stefan Urquelle (Banido(a)) 16/fev./2014 às 17:02 
How many actual NASA maps were used in the creation of the game?
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