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explanation: it seens that the game is duplicating xinput devices. The game receave input from xinput/0 but the real controller is mapped to xinput/1 (this issue is for any xinput controller! I tested with wired 360, wireless 360 and wired xone controller).
The simple explanation: Player 1 is a dummy controller, player 2 is actual controller (even if your controller light shows player 1 the system don't see things that way).
how to solve this for the other games: just reboot system with no controller plugged.
how to solve this to Lords of the Fallen: for now, there is no known way.
Thank you very much for Respose, now we need to find out what the issue is? I can not believe I have only had one response!
what to do:
Just uninstall geforce experience (beta). (this can cause the game to crash at start. To fix this just reinstall DX provided with the game)
What was causing this issue?
When you start the game geforce experience overwrite your controller priority so that an emulator to nvidia shield controller gets priority in game. It take a lot of time to find this i.i
The issue seens to be atached only to the latest beta version of geforce experience. I didn't tested yet with the latest not beta release so I don't know if the issue exist there.