Lords Of The Fallen

Lords Of The Fallen

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sickntired Mar 27, 2015 @ 6:59pm
Xbox 360 Controller Not Working!
My system specs are as follows:
OS: 64-Bit Windows 7 Pro
CPU: i7-5930k at 4.2ghz
MB: Asus x99 Deluxe
Ram: 16gb ddr4 Kingston Hyper X @ 3000mhz
Boot drive: Samsung Pro 256gb
ssd LOF is insalled on: 512gb Samsung 850 pro
HD: WD Black 1tb 64gb cache, 72000 rpm, WD Velociraptor 500gb, 10,000 rpm,64gb Cache
GPU: Evga gtx 980, MSI gtx 980 SLI'D
PSU: EVGA SuperNova P2 12000W
Monitor: ROG Swift 27", 2560x1440p,Gsync,144hz 1ms monitor with extended to a second monitor which is a Crossover 27" ips 2560x1440p 60hz.


My problem is that all my games except for Lords of the fallen my Xbox 360 controller will NOT

work? The game recognizes the controller,but when I press the buttons it does nothing? I

disabled my OSD,which is MSI Afterburner,verified game integrity,etc.. Nothing works,please

HELP?




Last edited by sickntired; Mar 27, 2015 @ 7:02pm
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Showing 1-4 of 4 comments
sickntired Mar 28, 2015 @ 11:42am 
bump
id Mar 28, 2015 @ 12:50pm 
it is happening to me too. The worst part is that other games stopped to respond too.

explanation: it seens that the game is duplicating xinput devices. The game receave input from xinput/0 but the real controller is mapped to xinput/1 (this issue is for any xinput controller! I tested with wired 360, wireless 360 and wired xone controller).

The simple explanation: Player 1 is a dummy controller, player 2 is actual controller (even if your controller light shows player 1 the system don't see things that way).

how to solve this for the other games: just reboot system with no controller plugged.

how to solve this to Lords of the Fallen: for now, there is no known way.
sickntired Mar 28, 2015 @ 12:58pm 
Originally posted by id:
it is happening to me too. The worst part is that other games stopped to respond too.

explanation: it seens that the game is duplicating xinput devices. The game receave input from xinput/0 but the real controller is mapped to xinput/1 (this issue is for any xinput controller! I tested with wired 360, wireless 360 and wired xone controller).

The simple explanation: Player 1 is a dummy controller, player 2 is actual controller (even if your controller light shows player 1 the system don't see things that way).

how to solve this for the other games: just reboot system with no controller plugged.

how to solve this to Lords of the Fallen: for now, there is no known way.



Thank you very much for Respose, now we need to find out what the issue is? I can not believe I have only had one response!
id Mar 30, 2015 @ 9:39am 
Ok, I finally find the problem cause and how to fix it!

what to do:

Just uninstall geforce experience (beta). (this can cause the game to crash at start. To fix this just reinstall DX provided with the game)

What was causing this issue?

When you start the game geforce experience overwrite your controller priority so that an emulator to nvidia shield controller gets priority in game. It take a lot of time to find this i.i

The issue seens to be atached only to the latest beta version of geforce experience. I didn't tested yet with the latest not beta release so I don't know if the issue exist there.
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Date Posted: Mar 27, 2015 @ 6:59pm
Posts: 4