Lifeless Planet

Lifeless Planet

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VERSION 1.2 UPDATE NOW LIVE
Hi All, finally back from E3 and catching up. Once again, thank you so much for making this game successful and for your patience with me while I was away. We've done a bunch of bug-fixes and will have a new release posted probably tomorrow night or Wednesday at the latest... as well as the Mac build probably by Thursday.

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EDIT: VER. 1.2 IS NOW LIVE

Here are the highlights:

-Fixed the bug that caused some users to reset location to Research after dying in Chasm.
-Fixed the robot arm bug where robot arm would either not work or would position player in wrong location.
-Added more autosave checkpoints.
-Achievements should pop up while playing when earned.
-"Lifeless Astronaut" achievement now fixed. If you previously died all possible ways, you will now merely need to die by the Flower creature (looks like a tree with spikes on top) to earn the achievement.
-Fixed a number of other smaller bugs and issues.

There are still a few minor issues/bugs, but this should resolve 99.5%(?) of common problems. Thank you again for your patience with me. I hope never again to launch a game 2 days before E3 week!

MAC VERSION??? This will be based on the 1.2 build. Now that it's done, we'll simply test/release for Mac. I truly hope this happens by Friday (tomorrow), but will update again here when it's done and uploaded.

Thanks again,
Dave


Dernière modification de Lifeless Worlds; 19 juin 2014 à 20h58
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thx Dave / спасибо Дэйв.
Lifeless Worlds  [dév.] 18 juin 2014 à 1h05 
Dangit... didn't quite get it all tested today, but hopefully tomorrow. Got a number of smaller bugfixes in this build. Thanks for your patience! Mac comes with this update too, so hopefully will be ready tomorrow (wednesday)...
Lifeless Worlds  [dév.] 19 juin 2014 à 0h47 
So... close... I forget this games takes a while to play through for testing! I've fixed a bunch of issues, now just trying to get through it and clean up/test minor issues. Will be tomorrow for sure for the patch and then Mac immediately after...
Lifeless Worlds  [dév.] 19 juin 2014 à 20h13 
Uploading now!!! Will post in about an hour when I set it live...
Thanks Dave! True aesthetic pleasure, play your game.
Lifeless Worlds  [dév.] 19 juin 2014 à 20h58 
Thanks, PulseZET!
rmz 19 juin 2014 à 23h04 
Thx David!
The 'first playthrough' achievements still need that first playthrough or save reset?
Lifeless Worlds  [dév.] 20 juin 2014 à 1h09 
atomic_reactor a écrit :
Not worked
http://cloud-4.steampowered.com/ugc/3260919109124949990/336ECA56A4AB68E4643705745925C823271D4018/
http://cloud-2.steampowered.com/ugc/3260919109124951726/7A827EDBBECAC65BB36F60D5007097277785BF53/
I go through this stage already 5 times. Checks the cache and waiting patch, but the door does not work.

Looks like you haven't powered up that door yet... Head back over the the big building across the valley to solve the puzzle... =)
Lifeless Worlds  [dév.] 20 juin 2014 à 1h10 
rmz a écrit :
Thx David!
The 'first playthrough' achievements still need that first playthrough or save reset?

Yes, I haven't modified those yet, but I hope to soon...
Thank you, David, and i'm sorry. I'm confused the cause and effect... :ooh:
Thank for the update
Found no bugs on my first run. Still good to know you'r still giving attention to the game.

Personaly - this is not a bug - but I would love if the notes weren't so intrusive. I mean there should be just some "new jornal entry" notice giving you the option to read the note. Realy hate the way as it "invades" your game.
Sorry for being noob, do I have to install the updates or it works automatically?

I'm from an Italian client and have the Lorem Ipsum bug; my log will start from blank when I load a game!

Hope you can help me, it's awesome(I'm just at the beginning)!

Thanks!

P.S.: achievement aren't working either :°(
Dernière modification de Angelkronos; 20 juin 2014 à 9h45
It would be great if you can add a chapter selection menu to replay specific chapters in the game. I "forgot" to die on the giant tree and now I have to replay the whole game twice, because I want to try the "don"t die" achievement too. :)
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Posté le 16 juin 2014 à 20h27
Messages : 15