Eden Star

Eden Star

Chief Furry Jan 9, 2016 @ 12:27pm
Eden Star City/Town
anyone up for creating a *Eden Star City*
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Showing 1-15 of 19 comments
Cik Jan 9, 2016 @ 12:48pm 
Thats a cool idea. Wish the map were bigger so exploration could be more integral.
Chief Furry Jan 9, 2016 @ 1:26pm 
made a wish , *that Flix Interactive set a side a server for our city building project*

1. everyone is welcome or everybody is welcome.
2. no PvP or Bugs *if possible*
3. build as a Eden community
4, Friendly and helpfull to *new players*
5. promote the game ;-)


*maybe we or me could rent a server with those settings*

Last edited by Chief Furry; Jan 9, 2016 @ 1:33pm
rjmyth Jan 10, 2016 @ 5:47am 
Hey guys. We are planning on having more extensive server settings for users to create servers to their liking like that in future. Additionally we are working on a much much larger world map. Will need to check with the team on when these may get looked into though.
MrCME Jan 10, 2016 @ 8:22am 
sounds like a fun project, if you need a resource gatherer just let me know xD, i'm not a great builder but iv'e always loved to gather resources.

//C
Flix Interactive  [developer] Jan 11, 2016 @ 3:43pm 
I'm up for helping! :)
Professor Popoff Jan 15, 2016 @ 6:46pm 
This would be awesome...
Flix Interactive  [developer] Jan 15, 2016 @ 6:54pm 
The next update should see another huge improvement to the overall multiplayer base building optimisation :) can't wait. Also - interior walls for inside your base.

Do any of you guys have any suggestions or preferences that you want to share with us at all?
Loki McNeil Jan 16, 2016 @ 6:28am 
Originally posted by Flix Interactive:
The next update should see another huge improvement to the overall multiplayer base building optimisation :) can't wait. Also - interior walls for inside your base.

Do any of you guys have any suggestions or preferences that you want to share with us at all?

1) The ability to set servers pvp or pve.
2) The ability to determine if turrets are powered, without a shield.
3) Turrets inside a shield, should also be granted a limited shield boost or protection.
4) A grapeling hook, or other tool to cling to the walls if we are knocked off the float stones. This would be some kind of active device, that the player must strike a key to activate. (NOT a passive device).
5) Temperatry or mobile eden kit, for when you do not want to build a perminate base someplace.
6) more caves, more extensive cave networks with hostiles which operate entirely underground or in the shade and in these caves some ledges where you can rest.
Flix Interactive  [developer] Jan 16, 2016 @ 8:23am 
A lot of the team have also requested a grappling hook of sorts, so we I'll add this to the backlog. We were also looking at adding a full bonus to everything inside of the Eden Kit shield and making it so that everything outside of the shield degrade heavily over time. Finally, the Micro Fabricator will act as a mobile Eden Kit initially when it is implemented, allowing for a "camp fire" feel to your base before establishing an Eden Kit as your main stronghold.

Caves and catacombs are already on the Trello backlog too! We'll look at this once the new map and final alpha gameplay mechanics are in.
Chief Furry Jan 16, 2016 @ 11:21am 
Repair Turret ;-)
Pasukaru Jan 16, 2016 @ 11:32am 
Count me in for the project. Sounds fun :fhappy:
Flix Interactive  [developer] Jan 16, 2016 @ 11:45am 
What server are you building this on currently Wolf?
Nuru Jan 16, 2016 @ 1:49pm 
Hulla yeah, this sounds like something you dont want to miss out on so count me in! :locksley:
CJ90ski Jan 16, 2016 @ 2:33pm 
im in
Wyv3rn Jan 16, 2016 @ 8:36pm 
Thou shall claim this land in the name of Eden
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Date Posted: Jan 9, 2016 @ 12:27pm
Posts: 19