The Vanishing of Ethan Carter

The Vanishing of Ethan Carter

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wiedergod Mar 30, 2016 @ 6:11pm
Oculus Rift Home Key
Is there a way to aquire a Oculus Rift Home Key like other steam games have been doing?
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Showing 16-30 of 119 comments
Have you guys got any other examples when developers give Oculus keys for people who bought the VR version on Steam other than Windlands? We will try to contact them in order to figure out how to do it effectively.

Adrian Palma
Support Manager
The Astronauts
wiedergod Apr 3, 2016 @ 4:34am 
WIndlands, Crystal Rift, Virtual Desktop, Adr!ft, Elite Dangerous have already done it.... Dead Secret and Albino Lullaby have announced via these forums that they WILL be doing it....
Originally posted by wiedergod:
WIndlands, Crystal Rift, Virtual Desktop, Adr!ft, Elite Dangerous have already done it.... Dead Secret and Albino Lullaby have announced via these forums that they WILL be doing it....

Ok, so nobody has actually done it yet?

Adrian Palma
Support Manager
The Astronauts
wiedergod Apr 3, 2016 @ 4:38am 
I ALREADY RECEIVED KEYS FROM WINDLANDS, CRYSTAL RIFT, VIRTUAL DESKTOP, ADR1FT and ELITE DANGEROUS.... THEY HAVE BEEN ENTERED WORK AND ARE IN BOTH STEAM AND OCULUS HOME!!!!
wiedergod Apr 3, 2016 @ 4:38am 
Originally posted by adrianpalma:
Originally posted by wiedergod:
WIndlands, Crystal Rift, Virtual Desktop, Adr!ft, Elite Dangerous have already done it.... Dead Secret and Albino Lullaby have announced via these forums that they WILL be doing it....

Ok, so nobody has actually done it yet?

Adrian Palma
Support Manager
The Astronauts

Yes Windlands, Crystal Rift, Virtual Desktop, Adr1ft and Elite Dangerous have ALREADY DONE IT
wiedergod Apr 3, 2016 @ 4:46am 
Each uses a different system

Adr1ft- Had to email support with copy of proof of steam purchase
Virtual Desktop- Key was provided when started up in Steam
Crystal Rift and Windlands- Filled out a form online
Elite Dangerous- Key was provided on account page of website
Dead Secret- http://robotinvader.com/blog/ - You can see on the blog that the developer will provide keys for both
The Great Melon Apr 3, 2016 @ 1:00pm 
Radial-G, Shufflepuck Cantina Deluxe, and Euclidean are also handing out keys through email. Over on /r/oculus on reddit[docs.google.com] we have been maintaining a list as developers establish how they will be sending out keys.
Last edited by The Great Melon; Apr 4, 2016 @ 1:45am
Bertie Beetle Apr 4, 2016 @ 1:35am 
Just to add to the pile, Time Machine VR will give you an oculus key if you email support proof of purchase on steam (I emailed them a screenshot of my purchase and it currently in my library and got a key back the next day).

I'm a little torn on this, I've been waiting to play this game, I bought it last year in a period between when VR support was anounced, and an october post saying the VR version would be a separate purchace. This 9.99 DLC to enable VR is a perfect way to handle it, and I have no problem compensating a developer for all the extra work that goes into supporting VR. The only problem is getting caught between a rock and a hard place. I can either upgrade the steam version to VR for a very reasonable 9.99 but be unable to launch it through oculus home with my other VR games, or I rebuy the game + VR support for 29.99 just so I can have it organized with my other VR games.

In the future this won't be a problem I figure, since I'll just buy things in the oculus store going forward, but we're in an awkward point where it just launched, and there are a lot of exsisting games that we had no other way to buy them than through steam.
Hey guys,

thanks for all your posts, that's incredibly helpful. If all works fine, we should start handing out Oculus Store keys soon.

Adrian Palma
Support Manager
The Astronauts
Iblysi Apr 5, 2016 @ 7:41am 
Originally posted by adrianpalma:
Hey guys,

thanks for all your posts, that's incredibly helpful. If all works fine, we should start handing out Oculus Store keys soon.

Adrian Palma
Support Manager
The Astronauts
That's great to hear, but what are the details for it. Do we need to buy the VR DLC version on Steam first? Either way thanks for this!
Bertie Beetle Apr 5, 2016 @ 5:12pm 
Originally posted by adrianpalma:
Hey guys,

thanks for all your posts, that's incredibly helpful. If all works fine, we should start handing out Oculus Store keys soon.

Adrian Palma
Support Manager
The Astronauts


Thats fantastic to hear! I can't wait to finally play through this game.
Yonkers Apr 7, 2016 @ 5:49pm 
You can add Keep Talking and Nobody Explodes. That one I emailed them with my steam ID and proof of purchase, which was just my purchase email from Steam. Looking forward to getting the key for Ethan Carter.
76561198025235947 Apr 10, 2016 @ 1:28am 
Dear everyone,

I am sorry that we kept you waiting but we needed time to discuss the situation within the team and seriously consider all pros and cons of handing out Oculus keys to those who own Ethan VR on Steam. In the end, we came to the conclusion that a) this process would be too time-consuming for our small team; b) there is a risk that people who receive Oculus keys can easily sell them to someone else rather than use them on their own accounts and we do not have the tools to control or prevent it. However, if Oculus comes up with a system that allows owners of the Steam VR games to automatically redeem Oculus keys, we will definitely join it.

Thank you for your understanding and we are really sorry if you feel disappointed.

Adrian Palma
Support Manager
The Astronauts
Last edited by adrianpalma; Apr 10, 2016 @ 1:29am
Iblysi Apr 10, 2016 @ 4:59am 
I am not one to normally cry about something. but i do want to say that this whole road of VR you guys have been taking has to be the worst way to do things.

Game got VR added, then a month or 2 later you tell it was a mistake, then you release a VR version of the game and tell people they will get an Oculus key and now this. Over 15+ developers have found a way to do this.

Also this is not something really hard to do, you add the oculus keys to the game on Steam as a 3rd party key for those that bought the VR version. And users can simply grab the key from there. So that's a very simple and barely non time consuming way for you.

The whole reason of folks selling their key is also a bit far fetched, as the only people who bought the VR version have a Oculus and they would use the key them self. Not to mention that the sales for the VR version are not that high up to this point.
BigTERP Apr 10, 2016 @ 6:17am 
Looks like I will be getting a refund. I will not be financially supporting developers who refuse to do right by their customers because it is "too time-consuming." Your loss.
Last edited by BigTERP; Apr 10, 2016 @ 6:17am
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