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Why you may ask? Because Intel makes absolutely horrible iGPU's that don't follow industry standards. You almost always have to change code especially for their chipsets because of it - failing to do so will cause the game to glitch out graphically more often than not.
Yeah they work, especially the latest versions.
http://i.imgur.com/XYqZUxt.png
I can only respond to that opinion with a video - Enjoy.
https://www.youtube.com/watch?v=ztVMib1T4T4
The thing is, Sim games are, by and large, played by more casual gamers. This is borne out in survey after survey.
Now, before you SERIOUS sim players get all up in arms, I wasn't talking about YOU. I was talking about the masses of people that are generally casual players. They LOVE sim games, and they are the majority of the sim game playerbase.
They also most often own PCs with Intel graphics chips in them. This is also borne out by market studies. So by simple demographics, Cities:Skylines, despite it's huge success, has actually LIMITED itself by not coding for Intel chips. They would have had an even bigger chunk of the gaming pie if they had only spent a few extra hours of coding to support Intel chips.
And frankly, I don't understand the hostility of the "Serious" gamers to doing that. it doesn't take anything away from you if more casual players with Intel chips get to play. Particularly given that this is a single player game. Serious gamers lose nothing if Paradox spends a little bit of extra time to support casual players, and Paradox gains way more money in sales, which it can then plow back into the game for DLC or the next version. It's a win-win. Thus my utter perplexedness at why they aren't supporting Intel chips. It just makes no practical sense.
But - Paradox do not - Have anything do - with the development of the game (aside from testing and bug reporting internally) It's all on Colossal Order's shoulders. A dozen people.
So your incredibly negative attitude is perplexing. Do you not want more people to be able to play and join in? I sure would, but I'm not sure I can run it, and I don't currently have the budget for a fancy new gaming PC. I have to play with what I have. Now that the game is released (thus freeing up time for the developers) coding up an optimization patch that would allow Intel chip users to play seems like a worthy effort.
Also, Paradox is the parent company of Collossal Order. Stop being so pedantic, you know perfectly well they can assign people to assist Collosal if they want to.