Lovers in a Dangerous Spacetime

Lovers in a Dangerous Spacetime

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AsteroidBase Apr 29, 2016 @ 10:43am
FOUR PLAYER BETA! We need recruits!
The League Of Very Empathetic Rescue Spacenauts is looking for more RECRUITS!

:hopsyflopsy: Begin Transmission :hopsyflopsy:

We are almost ready to launch support for up to FOUR players locally and we need your help testing the game!

Starting today you can enroll into our BETA space program.
This weekend why don't you invite some friends over for pizza, stay up all night with your siblings, or go on a double date in space.

New features include:
  • Four player support!
  • New playable character skins
  • Difficulty balances
  • Automatic support for many controllers (including PlayStation controllers) with no need to manually remap buttons
  • Support for XInput controllers and rumble (Windows only)
  • Displays PlayStation button prompts when using PlayStation controllers
  • Better compatibility with non-standard controllers
  • Ability to cap frame rate when vsync is disabled
Join our BETA space program today! What could possibly go wrong... you'll accidentally have more fun???

How to enroll
  1. Right-click on Lovers in a Dangerous Spacetime in your Steam Library list
  2. Click "Properties"
  3. Go to the "BETAS" tab
  4. Select "4p-beta" and let the game download an update

If you experience any bugs or have any feedback, please post a message in this thread.

♥ ♥ ♥ Thanks! ♥ ♥ ♥

:hopsyflopsy: End Transmission :hopsyflopsy:
Last edited by AsteroidBase; Apr 29, 2016 @ 10:49am
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Showing 1-15 of 30 comments
jfarceur Apr 29, 2016 @ 10:46am 
Whoo hoo! We're playing that TONIGHT!
Ethilon Apr 29, 2016 @ 10:47am 
local coop :(
The Best River Apr 29, 2016 @ 10:50am 
Do you have to already have the game to participate in the beta test?
AsteroidBase Apr 29, 2016 @ 10:56am 
Originally posted by Hippocrates:
Do you have to already have the game to participate in the beta test?

Yes, but the beta is open to anyone who owns the game.
ViviDrone Apr 29, 2016 @ 11:54am 
I can't wait to test it!
One Autumn Leaf Apr 29, 2016 @ 1:09pm 
Good timing! I'm have a tabletop party this weekend. I have Lovers installed on a Surface tablet, hooked up to a projector and 4 Gamecube controllers. Should be epic!
DapperPumpkin Apr 29, 2016 @ 4:34pm 
Can you play with 3 players? Or is it just 4 player?
AsteroidBase Apr 29, 2016 @ 6:00pm 
Originally posted by DapperPumpkin:
Can you play with 3 players? Or is it just 4 player?

1, 2, 3 or 4 players!
DapperPumpkin Apr 29, 2016 @ 7:13pm 
Awesome!! So excited to try it out!
jfarceur Apr 29, 2016 @ 9:34pm 
Originally posted by DapperPumpkin:
Can you play with 3 players? Or is it just 4 player?
We just played it with 3 players. It went just fine!
AsteroidBase Apr 30, 2016 @ 6:25am 
Originally posted by jfarceur:
Originally posted by DapperPumpkin:
Can you play with 3 players? Or is it just 4 player?
We just played it with 3 players. It went just fine!

What difficulty did you play on? Did you find it too easy, too hard or just right?
Zyro Apr 30, 2016 @ 6:35am 
I'm looking forward to seeing videos of this. I like the confusion about who's going where with two players, I can hardly imagine how this is going to be the same with 4 players. Still nice, of course.
jfarceur Apr 30, 2016 @ 9:31am 
Originally posted by AsteroidBase:
Originally posted by jfarceur:
We just played it with 3 players. It went just fine!

What difficulty did you play on? Did you find it too easy, too hard or just right?

We started a new game at Normal, with an interesting mix of players : a very advanced player (at the shields), someone who played a long time ago (at the guns) and a newcomer (piloting). I guess the difficulty was okay/easy, especially with having someone really good at the shields at all time, reducing the need for players to shift from one station to the other.

I look forward to try "Hard" with 4 players eventually, in order to have a new challenge.

Thoughts : Before, when I used to let new players try the game, they often failed (at first) to understand who needs to be where/when. Now with 3 players, everybody seems to picks a "role" and stick to it, which seems to remove half of the game difficulty (running everywhere and communicate). We haven't played a complete game yet, but maybe adding a new mechanic that force players to change place would be needed.

Idea/suggestion : maybe having systems break when the ship takes severe damage, so players need to repair them?

Idea/suggestion : allow players to have pet(s) to complete the 4 characters crew (2 players controlling a pet each, 3 players sharing the control of 1 pet).

Note : the first time the tutorial is completed, when opening level selection, Dr Hopsy Flopsy speaks two long bubbles of text that cannot be skipped. If we ever go back to level selection before completing a level, the Bunny will repeat this unskippable message over again. Since we added a 3rd player while trying the first level, we ran into this text 3 times in a row. If you can do something about this, it would be appreciated :-D

RichYorick Apr 30, 2016 @ 9:55pm 
Is there a way to enable this if we purchased direct from Asteroid Base?
macr0t0r May 1, 2016 @ 8:07pm 
Played 3-player mode on Normal with X-Box controllers. My sons are 8 and 12. The difficulty was about right for us (my sons are not super-competitive gamers). I can see where 4-players would mean minimal switching, but we were still bouncing around at 3. Amusingly, there is a challenge for "leadership" when you have more than 2 players!

We didn't have any technical issues. I agree that I'd like to be able to speed up the speech bubbles, but make that an option. If any player could skip the speech bubble with the press of a button, we would _never_ see the story with my button-happy younger son.

In any case, we had fun tonight! Good game, guys!
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