Assault Android Cactus

Assault Android Cactus

SMishra  [developer] Aug 29, 2013 @ 4:28pm
Early Access content and future content roadmap
I thought it would be a good idea to pin this info so anybody looking at the early access version knows what they are getting and what's coming soon.

Current Build Includes
  • 20 Finished levels (including 4 of the 5 bosses)
  • 5 Whitebox levels (Finished gameplay, missing graphics)
  • 8 Playable characters (Four of which are unlockable)
  • 2-4 Player local co-op available in all game modes on top of the full single player campaign experience
  • Online Leaderboards and competitive score and rank system for all the levels
  • Rewards system with EX Options (bonus modifiers) Codex entries (Lore and model viewing) and music jukebox
  • Boss Rush Mode
  • Infinity Drive Mode (Endless challenge)
  • Daily Drive Mode (Short randomly generated daily challenge)

Development Roadmap
  • Full Featured Campaign - The full 25 level Campaign mode along with intro & outro story scenes.
  • Art Gallery
  • Steamworks Integration - steamworks support trading cards and achievements.

Further Ahead
  • Custom Controls - Complete remapping for control pads & Keyboard/Mouse configurations.
Last edited by SMishra; May 23, 2015 @ 2:46am
< >
Showing 1-15 of 40 comments
NinjasInPJs Aug 31, 2013 @ 5:25pm 
You guys should add online co-op, local is great but most people play with friends over the internet.
ZoSo Sep 1, 2013 @ 1:44am 
Well, i don't even consider local coop a feature i'm gonna use, ever, on my computer. Never used it before, simply because my gaming friends are all on the internet. And like me, most of the people. Single player only i guess.
Horgusborgus Sep 2, 2013 @ 2:25am 
I'd be more than willing to test the new levels and characters, I've got some skill in game testing from Sony and I really enjoy this game.
SMishra  [developer] Sep 2, 2013 @ 5:30am 
We intend to release new updates to the Early Access build every time a significant bit of content goes in, so keep an eye out here and be sure to give us feedback each time a new update goes live.

If you're offering QA services I'm afraid we're just not in a position to bring anyone in for that, sorry. If that changes I'll be sure to let you know.
ÜberSauce Sep 5, 2013 @ 7:52pm 
Online co-op would be KILLER. The game would blow up with that functionality (pun intended).
Sycle  [developer] Sep 8, 2013 @ 12:58am 
just a note that the build has been updated with the first pass of leaderboard support!
SpeedM@chine Sep 8, 2013 @ 3:31pm 
Online coop is a must for any pc coop game tbh
Sweatytime Sep 8, 2013 @ 8:40pm 
Not sure if it's a mistake but some scores on the leaderboard that recieved an S are higher than others with S+. I don't know how the scoring system works but it looks very sensitive. On first glance I couldn't find two scores that were exactly the same.
Matov Sep 14, 2013 @ 12:39pm 
Do you intend to add online coop to the game?
And what about Steam Achievements?
Last edited by Matov; Sep 14, 2013 @ 12:40pm
TwirlingFern Sep 14, 2013 @ 7:34pm 
Devs, any ETA on when the next update is, and what will be in that update?

New androids? New levels?
SMishra  [developer] Sep 14, 2013 @ 7:38pm 
No plans for online co-op, it's just out of our capabilities right now

We're working on the next update, would prefer not to give an ETA as it's hard to be sure when things will be ready sorry.
Polaritie Sep 14, 2013 @ 10:17pm 
Mmm leaderboards.

Took three top-10s in the first day. Two are still standing, one of which I pushed to top-5 earlier today :D.
More_Badass Sep 22, 2013 @ 2:31pm 
Awesome game,so satisfying and hectic. Can't wait to experience the full game
Last edited by More_Badass; Sep 22, 2013 @ 2:32pm
Shaneus Sep 28, 2013 @ 3:56pm 
Current build update? ;)
Sycle  [developer] Sep 29, 2013 @ 6:19am 
Ah, sorry about that!

Yesterday I released a new build, the main improvements are to Vespula (you'll see she has a lot more graphics now) but there are also various small fixups and tweaks, and Zone 3 stages are now using their own music. There was also some better support for multiple monitors.

I also added face icons to the Leaderboards, made the scrolling work a bit better and fixed a few things under the hood that were causing so many names to show up as 'unknown'

it was sort of a mini update.
Last edited by Sycle; Sep 29, 2013 @ 6:21am
< >
Showing 1-15 of 40 comments
Per page: 1530 50

Date Posted: Aug 29, 2013 @ 4:28pm
Posts: 40