Julkaistu 21. helmikuu.
Let's start with the positive aspects of this game:
+ It looks fantastic. I really like the art style.
+ Music is okay
But it all fails at one really important thing. The control. There's a delay between pressing a button and the reaction in the game. I found out at a later point, that you can reduce the delay by playing in window mode but that might just apply to myself.
I guess the developers knew they ♥♥♥♥ed up the controls, because one of their achievements is to die 10k times. Which you will probably obtain at the middle of the game.
The game itself reminds me of a mixture between Limbo (art style), Super Meat Boy (difficulty) and VVVVVV (gravity changes), which is nice but the level design starts to get okay to good after the first third of the game, which is sad.
There are 3 gameplay types basicly.
Normal platforming (reminds me most of super meat boy)
The girl: platformer like VVVVVV (really frustrating with a delay up to 0.5 seconds for me)
The cave: scrolling levels with VVVVVV change gravity aspect (really really frustrating, because some levels require pixel perfect "jumps" almost, and I really recommend not trying to achieve the "first try" badges.
Each level requires for 100%ing that you beat the time and collect a shiny object in every level (except the cave once, where there is no time to beat but "first try" it). You don't need to do both extra objectives at the same time.
You also don't need to play the levels in order, you can skip some if you can't beat them.
For collecting 10 shiny objects you unlock a challenge level. If you got used to the controls they are really nice actually.
This game is a nightmare for all completionists. In order to 100% the game you need to pass all cave levels without dying once. That is really frustrating, because if you do you need to shut off the game and then restart it and then try it again once. That delay I wrote about makes this impossible for me.
There are also some weird aspects ... for example: The "cutscenes" in this game are weird. They are mostly like 1 second long and do nothing to present a story or whatever and the main menu looks really bad compared to the actual gameplay.
All in all I really want to like this game but the controls give me the feeling that most mistakes where not made by me but the game, which is something you don't experience in Super Meat Boy or VVVVVV.