Take On Mars

Take On Mars

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Popular Steam Guides Written guides, references, and walkthroughs
TKOM: BASIC GUIDE TO SURVIVAL
by -=ImmortalGambit=-
This guide is to help new players to survive on TKOM. The game has had a major overhaul of what it was when it was first released this guide will be to help new players understand the machanics. This guide will cover the many aspects of the multiplayer...
Scenario creating II: Triggers and Events
by dariusz1983
Scenario Creating Part 2 Triggers and events may be a rather boring topic, but they are what makes scenarios exciting. Sure, an ascend vehicle that actually ascends is awesome, but something has to "trigger" that sort of behaviour. This guide ...
Space Program - Quick Start
by sibrit
This guide will cover the basics up to and including small rovers. After that you should have enough funds to go in whichever direction you choose. It is currently written using version 0.8.0398 of Take On Mars on Steam. As this is in Early Access i...
How to Own this Planet
by Slickbet
To begin with, this is not going to be your run of the mill walkthrough. This is a game aid mostly. To get you started and give you a direction. If nothing else, you can read it over to get an idea of which direction you want to go yourself. This is just ...
Mars Mod-Maker's Manual
by Dram
Titled ‘Mars Mod-Maker's Manual (M4)’, the video series aims to help people get started with creating additional or new content for Take On Mars....
Secrets Of the Known World Achievement
by Danefrak
A quick Guide on how to get the Secrets of The Known World achievement....
Space Program on a Budget
by Nixxon
Fighting for funding? Drove that expensive rover into the crater instead of around? Crashed that science-stuffed lander in a dustbowl? This guide should show you tricks to avoid bankruptcy as well as give you a good idea of where the real interplanetary ...
Zero-G Probe Tech Tree Advancement
by Corzen
This guide is primarily intended for users who engage in Real Time simulation. It provides a low cost startup and involves using Zero-G probes to earn the money needed to advance the tech tree. I do treat TKOM as a simulator and not as a game per-se so ...
Scenario creating I: Starting in a landing vehicle
by dariusz1983
Scenario Creating Part 1 Every cool scenario starts off with the player sitting in his landing module that is plummeting through the air at a very high velocity. The window blinds are closed down, everything is shaking and rumbling and then th...
Take On Mars SLI Fix (How to enable SLI)
by Weeddrunken
This guide shows you how to enable SLI for Take On Mars......