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i agree that he would have to drop the best loot in the game if killed.
i see your points and you do make great sense. The reason i lose the immersion of the game is because i lose the feeling to fight back against anything (but hey, thats just me). I want the exciting thrill of fighting the landowner, and my victory would be rewarded with amazing loot. I would rather have the landowner be more of a challenge then just some npc you stare at from a distance.
wow... the fragment idea is amazing. But you do have a point, the riders and poachers already drop great loot. Maybe a new melee weapon, like his cane. That would be pretty great. But since its so powerful, it would have to eventually break.
or.....(deep breath)
OR........ (dramatic pause)
...A TELEPORTER TO FAST TRAVEL AROUND THE ISLAND.
Back to your bridge.
All those ideas you have there ruin the aspect of the game (just me but I think (again just me) some people would agree with me)
I think the Landowner should guard the last peice so you can either kill him (10 dynimite) or grad the piece and run like hell