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i didnt know caps were on
if sequel is better, what areas is it better at?
Personally I would recommend that you buy the first game and try it out. It's well worth playing, and it will give backstory for the second game if you get the sequel. If you like the first, then you'll probably like the second. $2 for the first game is an absolute steal.
I already own the first one for the Xbox 360, there's no point to buying it again is there?
I can just buy the sequel on Steam and not miss out on anything.
You can get a few special cameo items for having the first game. I only installed the first game (I played it on PSP/XBLA and bought the PC version to support the series), but that's enough to get the items. They aren't needed for anything (they don't have entries in the gallery), and the stats aren't that great, so not getting them doesn't really hinder the game at all.
Sequel is so worth it.
The original is almost more like a puzzle game based around an RPG motif - super short, self-contained stages, all of which can be "solved" to be completed <30 seconds. This is more or less carried on in all its various modes. Its individual stage experience is its strength
The sequel is more like a fully-fledged RPG - a lot more systems and perpetual elements that influence the individual stages and the time between stages, and its stages by design are not meant to be completed in <30 seconds, especially on your first time through. Its holistic, whole-game experience is its strength.
Brancing routes or no, the first game still has less Hero 30-style stages than The Second Coming does, by a fairly significant margin (53-56 in HMH1, release dependant, compared to 76/83 in HMH2, DLC-dependant). Whether you want to count non-Hero-30 content is up to you.
(Also personally I really appreciate the tongue-in-cheek writing of both games, so the dialogue doesn't bother me in either game - especially since it's all skippable with a button press when you're replaying things).