Dead State

Dead State

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Kordanor Aug 7, 2015 @ 3:04pm
Feedback and Bug Reports on my playthrough
Hey there,
while I am playing the game I will constantly update this thread by my latest finding.
These are spelling errors, bug reports and cosmetic things which I would see as unprofessional.

So here is the first hour of gameplay:

-One of the very first help windows: "Please remember that if you ever get lost, simply save and exit the game, find the game manual in the install directory, and look through it. It contains a much more through overview of all the game's systems." -> Should be thorough.
-If you enter the Goals window while being in the tutorial zone at the plane, you are already getting help regarding the Shelter fence.
-If you close the window about the Goals regarding the Shelter fence (still at the plane) you get the tip, that you should walk around in the shelter and speak to NPCs.
-Typo in the help window about THC and Crit chances: "and shows your odds or scoring a critical hit" -> of scoring
-The triangle to initiate combat and skip to the next turn is extremely pixelated
-tooltips of abilities during combat missing. You need to open the character scren in order to see what they are actually doing
-When you are looting stuff, it is of absolutely no interest to know how much you are carrying. It would be interesting to know how much more you can carry instead as listed in the normal inventory.
Last edited by Kordanor; Aug 7, 2015 @ 4:12pm
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Showing 1-15 of 20 comments
Kordanor Aug 7, 2015 @ 4:21pm 
Second Hour:
-Anita text: "Even those monsters would fine it mighty hard to claw through rock." ->find
-If you go to the top room right at the start it was not yet designed to be your room. However the text is implying that this is now your room and you need to get rest, which at that point makes no sense.
-Combat Help: "Two switch from one equipped weapon to another, simply right-click the other weapon and select "Set Active." While there is no AP cost for switching to a one-handed weapon, there is penalty of 2 AP to switch from a two-handed one." -> this normally implies that switching from a two handed weapon to a one-handed one fulfills both criteria and costs none and 2 AP. Should be that there is normall no cost except of the case if you switch from a two handed weapon to a different weapon, or something similar.
-Combat Help: "Remember: not only do commands have a cool-down time, will only work when you've got allies with you in combat." -> "they" missing.
Kordanor Aug 9, 2015 @ 5:30pm 
Fourth hour:
-Drag and Drop when looting can drop. In that case you must loot with the arrow button
-Duplicate Dialogue: When you are back at base at Day1 you get a tutorial window regarding "listen for any new updates on the Radio in Davis's office, and speak with fellow survivors".
The whole 3rd of the 4 tutorial messages is a duplicate and needs to be removed.
Kordanor Aug 11, 2015 @ 10:02am 
10th hour:
-when moving around ammo in the shelter supply the ammo vanished in the inventory. Upon quitting the shelter storage and opening the inventory again, it reappeared. So it's a display issue.

14th hour:
-first crash. Happened in combat. Video wil follow.
-second crash. At same spot.
Example of Crashes: https://youtu.be/FDUR4_31DoY?t=3175 (last 2-3 Minutes include 2 crashes), its followed by the next video which continues with crashes)

15h hour
-third crash. Same zone, different spot and enemy
-fourth crash. Same zone, differemt spot and enemy yet again, this time in the middle of combat

16th hour
-fifth crash, now in a different zone
Last edited by Kordanor; Aug 12, 2015 @ 11:26am
Kordanor Aug 11, 2015 @ 4:25pm 
17th hour:
-apparently the crashes were related to Ryan Michaels. Once I left him in the shelter the game didn't crash anymore
-Ryan Michaels came to me and told me that he couldn't kill zombies when he saw one at the game. Just a day early I had him with me bashing in zombie skulls
-After I came back from a mission Davis told me that I would have started being aggressive. What I did that day was: Human Campsite (they warned me, but then attacked me), Menard Strip Mall (big battle between 2 factions + zombies) and a random encounter with a street block which I solved via fearing them off. But I never started any attack.
Kordanor Aug 12, 2015 @ 12:31pm 
18th hour:
-Dialogue with Elaine "Davis told me were one of the last planes in the air,"
-Dialogue with Craig "I was wanted to see about a doctor"
Kordanor Aug 15, 2015 @ 12:19pm 
26th hour:
-US83 Rest Stop: There is a house with two toilet rooms in it. This house has a door without collision. You can walk through it while it's closed
-Dialogue with Vic. Your answer option: "Thanks for understand. See you, Vic."
Kordanor Aug 16, 2015 @ 9:52am 
32nd hour:
-Dialogue wirh Karen: "Back on the AirReponse team," should be "AirResponse team"
Last edited by Kordanor; Aug 16, 2015 @ 2:29pm
Kordanor Aug 16, 2015 @ 2:28pm 
34th hour:
-Crash after hitting a door twice with 2 zombies behind them
Kordanor Aug 17, 2015 @ 3:17pm 
40. hour:
-Dialogue with Oscar: "Had a thought about where we may able to be able to pick up some supplies
-Ammo Names are inconsistent. It's 5.56 Ammo vs 762 Ammo (instead of 7.62 Ammo)
Last edited by Kordanor; Aug 17, 2015 @ 3:30pm
Kordanor Aug 18, 2015 @ 4:34pm 
44. hour:
-Joke from the radio: "Finally it's the turtle's turn. He stares at the mangled bodies of the turtle and armadillo" - should he really stare at his own body? Or rather at the rabbit's one?
Kordanor Aug 19, 2015 @ 2:40pm 
46. hour:
-Cannot craft Sniper rifle while having the basic hunting rifle. Displayed as 1/1 but colored red. Bug was already reported in february in this thread: http://steamcommunity.com/app/239840/discussions/1/618453594761880785/
Kordanor Aug 21, 2015 @ 11:56pm 
53th hour:
-Steam achievement for giving 25 presents not triggering. Even gave 26 presents in one day with no effect.
Kordanor Aug 24, 2015 @ 9:05am 
63th hour:
-Dialogue with Paul: "And the last thing we want it someone getting a hold of military grade equipment and using it on us."

64th hour:
-Crash in Austin Outskirts hotel, when shooting open a door. Received Pathfinding error and game crashed.
Kordanor Aug 28, 2015 @ 11:55pm 
Further issues:
-Auston Outskirts hotel: The stairway only offers space for 3 characters. If you move up/down with four characters, one of them always ends up within the closed door. Even if the door is locked. Enemies can see and attack him there.
-Can turn in medical equipment for abortion until you discussed to keep the baby. Also doesn't go away from to do list.
-Fishing is directly dependent on player skill. Even if you have a companion with a fishing bonus, if your main character has survival = 0, you will always end up with 0 fishes.
-Another crash after aggroing zombies in a supermarket "The Shops at the Will" - can't give the complete name, as the textbox wasn't big enough to display it.
Last edited by Kordanor; Aug 28, 2015 @ 11:57pm
Kordanor Aug 29, 2015 @ 6:07pm 
-Crysis Meeting on murder. First dialog option offers two answers:
1. - New answ -
2. - New answ -
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