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- You can slice the grass with your slashes. It's a cool subtle detail
- You'll be damaged or do damage different depending on where you strike (decapitations if you manage to strike at the head area)
- You can deflect bullets in different directions. For example, an enemy shot at me from above and I deflected to the left and killed another enemy
HOWEVER there is some actual use to it when your fighting more experienced or advanced matches, there is slightly less down time after the short strike, meaning you can follow it up with a normal strike faster than you normally could which actually has been of some use. if you can successfully time it to block an attack you can strike the enemy faster than they can return. also one of my roommates got really good at staying out of my strike zone until after i miss and then hitting me between strikes in showdowns, and its useful to sort of fake him out and follow it with the real attack.
also the turning spike into walls thing only works on the forest levels as far as i can tell
- Decapitated heads float and sway in water
- Killing an enemy in water causes the water to be stained pink for a few seconds
Little things like that really make the experience and combat that much more special
If you immediately push & hold the slash button right as the sheath move occurs, you can do another sheath move without having to do a primary slash. The timing is a little tricky but I've managed to pull off three sheathes in a row.
Also, while you are holding slash in the attempt to pull off the sheathing, you can still fire your gun, meaning you can pull off some stealthy & swift kills if you execute it all right & the opponent manages to avoid the initial slash & bullet.
It is also interesting to note that wall jumping physics are different when you simply push jump against a wall without holding a directional key. You will be propelled further in the opposite direction. With some mastery & discipline all of these subtle things can be a useful assets in your arsenal.