Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I asked how others(strangers) can download my custom content when joining my server. Once I publish to workshop and host a dedicated server, do I need to add anything in the server.cfg or a startup parameter (possibly with the workshop ID?) so it auto directs players to the workshop of the custom content or does it simply just know through the addon?
Other concerns:
Say I have multiple custom maps...
Will these all be downloaded even if we are currently on an official map?
If not, when we changelevel, will it know to direct players to the workshop for the custom maps/content or simply crash?
Upon join, will all addons that the server is running be downloaded at once, even if those addons aren't currently in play?
Thanks!
So if I connect to a server without the proper addon or map, it does not auto-direct to the workshop? Because currently it crashes to desktop which seems inconvenient for casual/newbie players. I just want to know if this will be a final thing or you guys are looking for methods to distribute directly through server like with ZPS.
Else the only other way I see it is we need to spam "GO TO WORKSHOP AND DOWNLOAD XXXXX BEFORE CONNECTING!!!!!" in the server title.
Porkinson: We're always optimizing but I'm sorry 4gb is our minimum but we know some play with 2gb but won't support it cause our game pushes harder than quite a few AAA titles currently out as well as all of Valves as we heavily modified the engine.
Thanks guys :)
There are many obstacles but as I've said I'm looking into making all our features and options as convenient as possible. We don't just toss it out there and expect you all to just accept. We will do what WE can do :)
It was designed by a Kickstarter backer who backed us and was rewarded with the option to design a melee weapon. It is for everyone to use however so it's like other melee weapons you find and pick up in game.