Expeditions: Conquistador

Expeditions: Conquistador

Changelog [Version 1.4.5]
These are the changes:

Version 1.4.5
- Updated engine to Unity 4.2.
- Implemented missing Evaluation Screen tutorial in all four languages.
- Added an event in Santo Domingo that allows the player to heal injured followers inside that town.
- Changed the Meat calculations from Hunting again: it's now half your full Survival stat rounded up plus 1 Meat for everybody you send to hunt.
- Critical success for hunting: You get your full Survival stat in Meat if your Hunting probability is 5 times higher than the random roll.
- You can now have three Sergeants if you have no Lieutenant, making it possible to promote somebody new past two existing Sergeants.
- Fixed an exploit where moving one step at a time on a path did not count as movement.
- Made the Esteban fight in the mines slightly easier.
- Made the Diversion random guard failure event never trigger until you have at least 600 Total Experience.
- Set up an easier version of the Diversion battle to use in Hispaniola.
- Removed the 1 point Leadership bonus for Veterans and reduced the Lieutenant's bonus from 5 to 4.
- Raised Arquebus damage from 30 to 35 and increased its Crit multiplier from 1.5x to 2x.
- Correspondingly increased the bow's accuracy slightly at long range.
- Raised the maximum shoot distance for bows from 20 to 25.
- Suck It Up now also halves damage taken from spike traps.
- Good Patient now also reduces the injury level after combat by 1 level (to a minimum of Harmless).
- Aim Low proc chance increased from 10% to 20%.
- Scholar movement increased from 4 to 6.
- Soldier base ranged accuracy increased from 30 to 40.
- Warrior base ranged accuracy increased from 40 to 50.
- Fixed a typo "food" instead of "fool".
- Fixed your scout giving you the wrong directions to the Totonac ritual site.
- Fixed a graphical glitch caused by full-screen effects being drawn in the wrong order in Mexico.
- Camera panning is now framerate independent.
- Fixed music starting at maximum before changing to the user selected volume.
- Fixed a typo in Bonita's personal random event.
- Fixed three references to "seven warriors" in the Escaped Slaves event when there are only six.
- Fixed a bunch of choices not being displayed in the Coyotl vs. Cacama random event.
- Fixed typo in the cairn collection goal using the Italian language.
- Fixed bug that prevented from camping at the begining of Mexico.
- Added a new mountain pass marker in Yucatan.
- Reduced the size of an inexplicably huge Go Fishing trigger in inland Mexico.
Legutóbb szerkesztette: anborn; 2013. okt. 2., 2:02
< >
115/87 megjegyzés mutatása
Innnnnnnnnnnnnnnnnteresting
Nice and thanks :D
- Camera panning is now framerate independent.

Yes :D
anborn eredeti hozzászólása:
- Added German localisation!
YES! :creep:
Thank you for german localisation :-) Some pieces are to heavy english for me.
waiting patiently for polish localisation !
I'm really happy you guys still support the game!
- Fixed music starting at maximum before changing to the user selected volume.
BIG thanks for that one. :hunter:
Anybody know what Hunting was before the patch?
Thank you! :D So cool that you guys are updating this game. Hopefully this comes every now and then. It's a very great game!
Thanks for the ranged weapon boosts! The expected damage of the non-Hunter units was close to irrelevant, especially when you are a few steps away.

Looks like a great patch, but I'm surprised at the changes making the game easier, at this point we need additional challenges not help with...
Mikolaj eredeti hozzászólása:
Looks like a great patch, but I'm surprised at the changes making the game easier, at this point we need additional challenges not help with...
Last patch made Mexico harder. This patch makes Hispaniola slightly easier. VERY slightly ;-)

Just increasing the difference between the two ends of the difficulty curve!
Need french now ;)
< >
115/87 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2013. aug. 16., 11:23
Hozzászólások: 87