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Hopefully this is on the to-do list. It might not be priority number one with all the crashes and such, but it should be looked at.
Game like this needs arcade fighter style controller response.
I hope its a bug and easily fixed.
I can do as many as I want when I want with a 360 controller(Xinput) also at 60fps.
I dunno what that's about, but I still think it's more fickle than the first game.
There's about 0.2 seconds latency between the click and the start of the action.