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Maximilian Jul 21, 2013 @ 9:26am
New Colony Oddity (3.36)
I got a weird oddity with new colonies, it marks the colony as damaged requiring 1 turn to repair. It doesn't let you speed buy, but it doesn't 'repair' in one turn. It stil takes a few turns like if you did build a new colony (which is probably what is happening, as usual); but the management screen says "repair - 1 turn" during the entire 5 or so turn process.

This only happens to new colonies, old colonies that you scrap get the normal build colony 5 turns, with the speed buy option if you have enough credits.
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Raf  [developer] Jul 21, 2013 @ 1:09pm 
We have pushed another update (3.37) that should take care of the repair issue.

Government listening post will now repair properly and for new colonies it will start with 100% structure points once again.

If you notice anything else strange let us know, this is very helpful to us! Government buildings functionality changed on the back-end in preparation for upcoming changes where it will have a bigger impact on what you can build on each planet.
Last edited by Raf; Jul 21, 2013 @ 1:09pm
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