Prime World: Defenders

Prime World: Defenders

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Mammoth Jul 15, 2013 @ 7:23am
Bug reports thread
Thread for bug reports
Last edited by Mammoth; Jul 15, 2013 @ 9:31am
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Showing 1-15 of 35 comments
Honorable_D Jul 15, 2013 @ 12:12pm 
Bugs/issues I have seen so far:

1) Tower idle animations now ONLY play when the game is paused. I noticed this with the Frost, Sun, Lightning and the tower that reveals stealth. Please bring back the idle animations while the game is actually running.

2) There is no music while playing the two new survival maps.

3) The messed up text is still present on the cards. Please fix the text engine placement of the letters.

4) Bad string? The screenshot shows something messed up with the Heroic mission names. http://cloud-2.steampowered.com/ugc/576742747616199643/8FCE86F6920BD5B04E07AEB1ACCB06972F9A74D5/

5) Heroic missions and the Survival missions seem to have the "Use no Magic" achievement already highlighted like when you've completed it. Should start dim like for achievements you havn't gotten yet.
Last edited by Honorable_D; Jul 15, 2013 @ 12:13pm
Tahlen Jul 15, 2013 @ 1:14pm 
The summon magma spell doesn't recieve a bunou from fusing. I've checked the stats up to level 20 and there isn't a boost in the fusing screen.

Edit: Also, I'm stuck on the final level (the one right after Ritual) where after I beat it, the game is just looking around from different perspectives like it does at the end of a level, but it won't end.
Last edited by Tahlen; Jul 15, 2013 @ 2:07pm
Bantersaurus Jul 15, 2013 @ 4:18pm 
I can second the issue with Summon Magma. It says it levels up, but there's no increase in efficiency. Even the brackets are empty - "()".
Kelson Jul 15, 2013 @ 5:04pm 
Not sure if some of these are intended or bugs, so listing them here:

Detector towers now project a steady beam instead of a pulsed beam. When upgraded to level 2 and 3, they project a lightning beam instead of their usual white beam.

The first 3 stage 75 wave Random Hard level I completed awarded me something like 6,000 silver. The next 3 I played did not do this (which is a good thing - that was an obscene amount of silver for the time investment).

Each of these Random Hard modes netted me roughly 1 level of XP (I'm in the high 30s). That also seems like a very large reward for the time invested.

I'm not certain what, but something seems to be slowing creatures when there isn't an ice tower around. I know the Poison spell now slows too - but when not using the spell, something is still slowing creatures and I'm not sure what.

Nice touch adding the stats for the towers to a drop-down arrow on the tower ring. Any way to show the preview of the next upgrade's stats to this?

Could you please add some text to the Random Hard modes about whether continuing risks your rewards gained so far?

Overall, the Random Hard modes are harder, but they're still not very difficult IMO. I know I really enjoy TD games, but I'm far from a strategic master. I know others are WAY better than I am and I still haven't failed a single Hard Mode stage. Most of my towers aren't even maxxed out.

Looking great! Thanks for the update.

Any more Talents in the works? I am accumulating stars that don't do me any good. I'd love to sink them into something fun (an additional tower slot, perhaps).
Bantersaurus Jul 15, 2013 @ 8:34pm 
Originally posted by Kelson13:
Any more Talents in the works? I am accumulating stars that don't do me any good. I'd love to sink them into something fun (an additional tower slot, perhaps).

How do you have any extra stars? I had maybe four when I previously beat the game and I'm using all of mine now to buy unique boosters to get the new cards I don't have.

I'd be willing to pay 10,000 silver per star - that's how much the survival map indundates you with gold.
Honorable_D Jul 15, 2013 @ 11:11pm 
6) As is mentioned above by someone else, the Detector tower's attack is all sorts of screwy. I've seen it shoot lightning and even the rapid projectiles of the new Prime tower.

7) The Magic Eye artifact can't actually be used for fusing, it doesn't show up for choosing! Its also a x6 when the Ice Emblem is already a x6. Maybe it should be a x8?

8) The loot jingle that plays when you shuffle and get to choose a chance card is distorted and stuttering when you complete all 75 waves of a hard random mission... maybe the jingle is playing too many times?

9) Text issue with the "Take All" button - the text is tiny! Heres a screenie: http://cloud-3.steampowered.com/ugc/576743200387247051/41D64E2FCF23602C7CC46D60ECAA5DBB65A6613D/

10) The "Finish" button that you get after completing the 25 and 50 waves has a ### in front of it. Heres a screenie: http://cloud-2.steampowered.com/ugc/576743200387239102/FD686AFF8016BF54964D05BB0B43FEB01596819C/

11) Not quite understanding the new Prime tower... it's suppose to build up more damage the longer it isn't firing, right? Well, whatever it is, its EXTREMELY weak and possibly buggy right now. I think its damage and unique damage build up feature needs to be looked at.
Kelson Jul 16, 2013 @ 4:05am 
Originally posted by Mr. Sloth:
How do you have any extra stars? I had maybe four when I previously beat the game and I'm using all of mine now to buy unique boosters to get the new cards I don't have.

I'd be willing to pay 10,000 silver per star - that's how much the survival map indundates you with gold.

Well, once you have all the towers (I'm talking pre-beta here...I don't have the new towers yet) there is no reason to use stars anymore. I was spending 20 at a time to get unique card packs until I had all of them. I got the rest by doing random hard missions (and that's where I got most of my stars).

When you complete the random hard missions, there's a decent chance that one or 2 of the rewards will be between 1 and 3 stars. Those are the ones I would spend my silver on for extra chances at the cards to get more stars. I have about 80 of them sitting there burning a hole in my pocket for no reason.
Last edited by Kelson; Jul 16, 2013 @ 5:14am
Bantersaurus Jul 16, 2013 @ 12:52pm 
Originally posted by Kelson13:
Originally posted by Mr. Sloth:
How do you have any extra stars? I had maybe four when I previously beat the game and I'm using all of mine now to buy unique boosters to get the new cards I don't have.

I'd be willing to pay 10,000 silver per star - that's how much the survival map indundates you with gold.

Well, once you have all the towers (I'm talking pre-beta here...I don't have the new towers yet) there is no reason to use stars anymore. I was spending 20 at a time to get unique card packs until I had all of them. I got the rest by doing random hard missions (and that's where I got most of my stars).

When you complete the random hard missions, there's a decent chance that one or 2 of the rewards will be between 1 and 3 stars. Those are the ones I would spend my silver on for extra chances at the cards to get more stars. I have about 80 of them sitting there burning a hole in my pocket for no reason.

That's completely ridiculous. I have no idea why anyone would grind that much.
Kelson Jul 16, 2013 @ 8:18pm 
It's not that much grinding, really. I've given up on more than a few games because they were too grindy. I just watch for star reward cards and make sure I always have enough silver to buy the 2 extra tries to get them at the end of each Hard mode I complete. If I don't see star rewards, I just take the free reward and walk away. If I see stars, I try to get them by buying the extra rewards. It's very easy to get stars this way. Plus I have all the towers and talents, so nothing to spend them on, so they just pile up.
Honorable_D Jul 16, 2013 @ 8:49pm 
You guys do know this is for bug reports and not about Stars? :P
Bantersaurus Jul 17, 2013 @ 7:39am 
Originally posted by Honorable_D:
You guys do know this is for bug reports and not about Stars? :P

I reported a serious bug: Summon Magma doesn't work. It's not like we're being paid to do this. A little misc. conversation isn't a bad thing.
Ricael Jul 17, 2013 @ 2:19pm 
Last level on Heroic Mode is bugged. I won the level but i got no stars/cards. Apparently the level is not won but i can play Heroic Mode Survivals
[Ger] Anu Jul 18, 2013 @ 11:43am 
First of all, many thanks for the great work

Heroic has become super
new survival maps is a long-term motivation for the high score

New cards: I'm still experimenting, but good idea


Bug:

new survival maps berrechnung score is faulty (34k + nice xD)
Somehow stresses me the most


To close: This is the best tower defense game of all time, thank you ^ ^

Greetings from Germany

Bantersaurus Jul 18, 2013 @ 8:49pm 
I really wish they'd fix the Summon Magma and last Heroic mission bug.
Ionizer Jul 19, 2013 @ 10:50am 
I just played the two endless maps. The first was fine, but on Prime-Hunt the game froze before giving rewards. Sometimes it was 10-15 seconds, sometimes it took a minute for the reward screen to show after all enemies were killed.

When I got to 200 it took 10 minutes! Then at 250 there was no delay at all.
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Date Posted: Jul 15, 2013 @ 7:23am
Posts: 35