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Chitin Plate Armor: bindings + composite cloth + chitin
Razor Fists: bindings + composite cloth + razorteeth
Purifier
* Safe chesse = rotten chesse
* Safe meat = raw meat
* Stale bread = Moldy bread
Cooking:
* Aggressive Antibiotics = Moldy Bread + Anti-Bodies
* Can reduce up to 4 levels of disease instantly.
* Anti-Venom = Serum + Poison Sac
* Cures poison.
blandwich = Raw meat + moldy bread + rotton cheese. ?
120 food value.
* Cooked meat = raw meat
* 50 food
* Energy Drink = Exotic protiens+Primordial soup+Giant Mitochondria
* 50 food, speed and healing over time.
* Fortifying sandwich = Stale bread + safe meat + safe cheese
* 150 food
* Fondue = 2x Safe Cheese + Bone Sliver + Stale Bread
* 250 food
* Hero Sotswich = Hiver cheese with tarka warbread and cooked meat
* 250 food
* Hum Gum = Sonic Nodule + Exotic Proteins
* Cures confusion and berserk
* Pungent Meat= raw meat+scent gland
* 60 food
* Pheremone Bait = Desease extract + Scent Gland
* Grenade, causes confusion and berserk
* Roast Beast = 3x Raw Weat + 2x Bindings
* 200 food
* Seafood Combo = Soylent Vines + Ku'sulto Lobstercake + Wuuna Seacucumber
* 180 food
* Sotswich = Tarka Warbread + Cooked Meat
* 160 food
* Steroidal Enhancers = Vitamins + Mutagen + Exotic Protein + Scent Gland
* (Might +1) improper use has a chance of causing brain damage
Lab
* Adamantium Sword = Lighting Blade + Adamantium Resin + Bindings + Unstable Isotopes
* Adamantium Claws = Living Steel + Cyber-Connector + Nano-Wire + Adamantium Resin
* Ballistic Kit = Rifle parts + Electronic parts + Servos
* Repairs Firearms
* Breaching Spike = Heavy Claw + Shotgun Shell + Acid Sack
* Damages door for 70 damage
* Cybernetic Scrambler= Energy cell+cybernetic brain+electronic parts
* Chitin Plate Armor: bindings + composite cloth + chitin
* Armour 100
* Door spike = 2 shotgun shells, a punch claw and a giant mitochondria
* Breaches door
* Diagnostic Chip = Logic Circuit + Cybernetic Brain
* Electronic Bypass = Electronic Parts + Cyber Brain
* Energy Pack = 4x Energy Cells + Binding
* Useful if you wish to reload your Laser Rifle
* Ersatz Sharpening Kit = 2 x Heavy Claw + 2 x Razor Claws + Bindings.
Grenade: 3 Shotgun Rounds + Casing Fragment + Sparker
Grav Boots = Energy Cell + Element X + Superconductors + Combat Boots + Bindings
* Heavy Slug Thrower = Mag Rifle + Microfurnace + Nanowire + Superconductors
* Heavy Slugs = molecular neutronum + shell casings + element X
* For heavy ballistic weapons
* Hand Stunner: energy cell + gun parts + electronic parts + sonic nodule
* Hinge spike = Heavy claw, shotgun shells and an acid sack
* Improvised Lock Picks = Razorteeth, bone slivers, bindings
* Improvised Medkit = Bindings + Serum + Antibiotics + Bone Slivers
* Improved Laser Rifled = Laser Rifle + Photonic Amp + Organic Bindings + X-Ray Transducer
* Medkit = bindings + antibiotics + serium + slivers
* Lifter Pack: energy cell + composite cloth + element x + nanowire
* Extra bag space, can only be used once in a playthrough.
* Laser Rifle = Rifle Parts + Superconductors + Photonic Amplifier + Quantum Capacitors + Bindings
* Pulse resonator = sonic nodule + soft screen + cybernetic brain
* Detects traps
* Pulse Rifle = photonic amplifiers +laser rifle + super conductor + bindings
* Quantum Scan Helmet: Casing Fragment + Optics + Quantum Capacitor + Electronic parts
* Razor Fists: bindings + composite cloth + razorteeth
* Rage Beam = Sonic Nodule + Hiver Brain Crystals + Bindings + Rifle Parts
* Makes Enemies go berserk
* Rosetta Brain = Hiver Brain Crystals + Logic Circuit + Soft Screen + Energy Cell
* Useful for decrypting messages.
* Sniper Rifle = Rifle + Optics + Bindings
* Sonic Gun = Gun Parts + Sonic Nodule + Electronic Parts + Energy Cells
* Targeting Helm = Casing Fragments + Logic circuits + Optics + Bindings
* X-Ray Rifle = Laser Rifle + X-Ray Transducer + Photonic Amplifier + Binding