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I've caught it early, and it's fairly simple. I do this:
1. As soon as the call comes in from the doctor, click "Bangup" and wait 30 seconds or so for prisoners to go to cells. Then, pause the game.
2. Not fun part. Find ALL of the sick prisoners. Sometimes you can identify them because they're greenish. The certain way is to click on each and see if "Status Effects" includes "Sick." Once you find them lock them in their cell or dorm -- on the prison door click "Lock Closed." Even if there are healthy prisoners in there with them, lock them in, too. Then populate that room with a newly hired doctor and a newly hired guard. They don't get better until they've been "treated" by a doctor. After they've been treated, they are still infectious. So, before you let them out of that room, you have to make sure (a) you have found them all and (b) that all sick have been treated and (c) that they no longer have "Sick" in their "Status Effects" which will remain quite a while after they've been treated.
3. I had three dorm rooms infected. Locked them in, and I left the rooms locked until the infection cleared. The prison went on as normal while the infection raged in those three rooms.
Nobody died but one prisoner started destroying the dormitory; so I hired new guards into the room (there were none in there, and I didn't want to open the door) and a new worker to fix the room up. Don't let anybody out of the infected rooms until the entire prison is clear of the infection.