DIVO
Seeing as there is nothing here, I was wondering how this game is.
It looks kinda cool, I guess.
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The character control and game physics make it frustrating to play. It's annoying when you want jumping precision, especially when you can die from bouncing off the wrong angle.

Here are the negatives. Someone else can give the positives. :p
  • You bounce off everything, including walls when not in magnet mode.
  • Spinning left/right while hitting something won't bump you in that direction. You'll just bounce off like you're not spinning.
  • Sometimes enemies hit you twice rapidly if you hit them at a certain angle.
  • You can't jump straight up. Pressing up will make you jump slightly forward/backwards.
  • You can't use the keyboard for the menu. You have to switch to the mouse to click Restart/Next.
  • I can't get consistent jumping height on jumping blocks/platforms and force-field lifts. It feels a little random.
  • Hitboxes are a little big.
Yeah, this can sometimes feel like a good Super Mario Hack game where some wierd stuff happens outtah nowhere when you bounce around or get higher up the towers XD
@reppa thanks for the input. I'm still thinking about picking this up since I like the concept, appreciate an underdog, and approve of the price point. Is there 4.99 worth of fun to be had here?

reppa původně napsal:
The character control and game physics make it frustrating to play. It's annoying when you want jumping precision, especially when you can die from bouncing off the wrong angle.

Here are the negatives. Someone else can give the positives. :p
  • You bounce off everything, including walls when not in magnet mode.
  • Spinning left/right while hitting something won't bump you in that direction. You'll just bounce off like you're not spinning.
  • Sometimes enemies hit you twice rapidly if you hit them at a certain angle.
  • You can't jump straight up. Pressing up will make you jump slightly forward/backwards.
  • You can't use the keyboard for the menu. You have to switch to the mouse to click Restart/Next.
  • I can't get consistent jumping height on jumping blocks/platforms and force-field lifts. It feels a little random.
  • Hitboxes are a little big.
I want to note that this game is based on a real physical model. This is not Mario. So it's a little hardcore

You bounce off everything, including walls when not in magnet mode.
It is a work of the laws of physics. So it was planned.

Spinning left/right while hitting something won't bump you in that direction. You'll just bounce off like you're not spinning.
So it was planned.

You can't jump straight up. Pressing up will make you jump slightly forward/backwards
If you need a vertical jump then press both mouse buttons or button up.
If at this point you stand and do not move the jump will be weak This is the feature of the game, to make a high jump - necessary gain speed.
Maybe you need a bit of practice?

You can't use the keyboard for the menu. You have to switch to the mouse to click Restart/Next.
The game is initially focused on the mouse. In games such as Call Of Duty is the same thing in the menu.
Thanks Roman !
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