La-Mulana

La-Mulana

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Palenque -Fight-does-Not-Start *Help*
I use the Ankh Stone under his Pcture under the wall, the Scene with the Fight Starts, but before i can fly up or anything i stand right before the Pciture again and cant use it again since the Cross and the Ankh is gone,...

So i went to the Dimensional Corridor Killed 10 of 11 (Because i cant go up, so i think)
To kill the 11th Child of Tiamat.

I Own the Death Seal, all Secondary passive Items.Miss one Health orb and i got the Flail Whip.

But i can not Progress any further,..

What is it, that i am doing Wrong ?
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1-8 van 8 reacties weergegeven
Good job going so far. Do you mean Palenque's ankh jewel is gone or his ankh is gone? If his ankh is gone there is a serious issue, but if it is the jewel after you've left the fight by accident--
The jewel has respawned one room to the left of the Palenque's coffin. In order to use the plane you need to insert the key (the golden one) just like the UFO riders in the murals of the Gate of Guidance. If you show the key to him, Elder Xelpud will tell you all about it, like with the other usable items. Best of luck!
About the last of the 11 monsters of Tiamat and Marduk, in there are quite a few tablets that give you bits and pieces about how to unlock him. These are their locations.

Spoiler Alert!
One is a scannable mural atop the Third Pyramid. Another is the tablet under the Giant's statue of Tiamat in the Inferno Cavern. Yet another is inside the watch tower in the Temple of the Sun, but all that says is that you use the previous mentioned tablets information much later in the game. The last one is a tablet in the Shrine of the Mother. The room that is connected to the Twin Labyrinths. There is another tablet about Tiamat in the Grail Point room of the Gate of Illusion, but I forget if that relates.

It shouldn't take much time or effort to go to these places and read, but in case you just want to know what to do-
Swing your main weapon left and then right in the room of the dog demon, the worm demon, the lion demon, and the wind gargoyle demon in that order. This, supposedly, recalls their souls to awaken the chief of their number by providing him with their voice, tail, body, and wings- respectively. This demon is shown in a mural in the Waterfall Ascent of the Spring in the Sky and resembles very thoroughly the image of Marduk from the Babylonian faith system. Speaking of which- when you beat Tiamat she appaers to be cut in half. This surely is a reference to how she was defeated by Marduk in the original story. Next, one half of her became the world and its oceans, while the other half became the sky. Enjoy your time with the best game ever!
Ichotoloth:

Palenque's ankh will also be gone until you pick up the respawned jewel in the chest one room to the left. This is presumably to keep you from burning extra jewels on the ankh.

The health orb you're missing is in that topmost room of the Dimensional Corridor. It's completely optional, and is something of a pain. It's also much easier to get while the miniboss in the room below it (the dragon) is *still alive*. Now that it's dead, your only option is to get a well-timed *and* well-placed knockback from taking damage, to bounce yourself onto the upper right platform. (Let me advise you: *DO NOT BOTHER*. All-but-one health orbs are plenty fine.)

Dentorhedge:

I figured the tablet hint inside the Temple of the Sun's watchtower, along with a scannable hint in Tower of the Goddess (base of the central tower), were hints about the fourth mantra more than about Mushussu. The tablet in the Gate of Illusion does not really relate, no.

I like the Mushussu puzzle because the game both spells it out for you exactly, and because the *places* it spells it out are each obnoxious in their own right:

- Inferno Cavern is something the player's read before but has long since forgotten about (or mis-attributed to the dance of life), probably. The player also won't know it's relevant until they've gotten the Tower of Ruin clue.

- Shrine of the Mother is in La-Mulanese and very probably unreadable on the first visit to the room, and it's an out-of-the-way dead-end room that the player is unlikely to just stroll back through and happen to read the tablet again.

- The scannable mural in Tower of Ruin requires everything needed to simply get to that part of the area in the first place (a number of kills and puzzles), and it blends into the background in a room where you'll be far more distracted by a Death Seal and by obnoxious enemies that want to make you fall and lose time.
Yeah it looks like the is now way to obtain that orb, for me because i cant not get up there anymore,well... XD

But it seems like i miss the Angle Shield :) What i have is the ability to read all lumen-lana language :P

Dentorhenge and Vilurum i have to thank you for all the Hints, some Puzzle like The Dance of Life or the riddle of Bhrama ive done by accident, i just jupte arround and so on and i had no clue hehe,...but The "Ring-Sound" just came out.

Lamulana is a Great Game i miss this Games like the Old days, http://metroid2remake.blogspot.de/
This Project is also very nice.

Anyway, would it be okay if i get Stuck again to ask in this thread again ?
Thanks for you kind support.
Fine by me. Speaking of the Angel Shield, it's required to beat the game, so it's also impossible to miss. There's a tablet (originally in La-Mulanese language, so you may not have read it yet) on the way to Palenque, that will help you out if you screw up the Dimensional Corridor's puzzle for the Angel Shield.
Origineel geplaatst door Rick Dangerous:
Yeah it looks like the is now way to obtain that orb, for me because i cant not get up there anymore,well... XD

But it seems like i miss the Angle Shield :) What i have is the ability to read all lumen-lana language :P

Dentorhenge and Vilurum i have to thank you for all the Hints, some Puzzle like The Dance of Life or the riddle of Bhrama ive done by accident, i just jupte arround and so on and i had no clue hehe,...but The "Ring-Sound" just came out.

Lamulana is a Great Game i miss this Games like the Old days, http://metroid2remake.blogspot.de/
This Project is also very nice.

Anyway, would it be okay if i get Stuck again to ask in this thread again ?
Thanks for you kind support.

When you kill sub-boss at room below angel shield room a dais appears. Put weight to it then head right. Kill sub-boss there and go back to angel shield room. Another dais appears. Put weight to it and then you will get angel shield. If you didnt do that, you can buy angel shield from graveyard of the giants.
Laatst bewerkt door Tuketz; 14 okt 2013 om 7:39
The way the Angel Shield puzzle works is this: There are two weight plates that must both be activated, but only one of them appears at a time. Which one appears depends on how many of Tiamat's children remain alive. One of the plates only appears if an even number of children are still alive. The other one only appears if an odd number of children are still alive. Once both of those weight plates are activated, a 3rd one appears, and that one unseals the shield.

If you botch this puzzle, you can still get the Angel Shield from the shop in Graveyard of the Giants.
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