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iron skin was broken this didnt surprise me at all
rhino will still be a good frame with this nerf so let ppl take time to get used to it is all
i dont think they changed the timing of it but i have not looked at my rhino yet
trinitys invis is much harder to keep up less you are on a boss
then still vamp>link>shoot>reload>vamp>link...... seems to be what she is designed for
+ heal all super that is
rhino is boring now, he is to slow to fight with a group and as tank he cannot tank now, his cc is nice but gettign a warframe for one skill? I saved alot lifes with iron skin and tanking a group of toxic ancients, i dont know if you did it but fighting a lvl 80 toxic isnt easy.
Iron skin isn't completely worthless, but not being immune to stun/stagger was the big nerf in this situation. Taking damage is fine but not being immune to stun/stagger hurts his value. You can't revive a teamate with a bunch of bad guys around you anymore. If you get stunned with iron skin up it will be gone by the time you are even able to get up and find cover...
I didn't start this thread as a complaint, it was to discuss the outcome we will see from the iron skin nerf.
This nerf needed to happen but I think that since they only focused on nerfing iron skin instead of actually balancing the playstyle of the Rhino frame as a whole, we are seeing the consequences. Does Rhino really need 2 radial stuns? I don't think so. He could use something else like a supporting ability, maybe an aoe armor buff for allies?