Super House of Dead Ninjas

Super House of Dead Ninjas

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There should be an option for level editors to turn off Rage
Rage is fun and all but it kind of defeats the purpose of putting enemies in levels kind of. I think you can make a great level with good enemy placement but if you can get Rage so easily it makes it all kind of pointless right now. :(

It would also add an extra layer of difficutly as well for the main game.
Τελευταία επεξεργασία από Kao the Space Cow; 22 Φεβ 2013, 15:48
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A good way to counter this is to make the map design so that you are climbing up the tower instead of going down. It takes more time between monsters. The only other way is to have enough obstacles/hazards to make people slowdown and risk getting hurt to lose the rage meter.

I think there should be an option for this in the game also, like a hardcore difficulty where you can't rage. Sometimes it feels like a big handicap.
Idea for an alt-weapon: Inner Peace
Rage meter is changed to a Focus meter, you cannot attack enemies but you can use the attack button to slow down time temporarily. Meter starts out full, but drains as you use up focus. You restore the meter by pulling off sweet dodges, aka anything that makes the guy say "NINJINITY" "RADICAL MOVES" "THAT'S DOPE"
Using projectiles or bombs resets it to zero, unlock by choosing the good ending. B )
Τελευταία επεξεργασία από Its Zane; 23 Φεβ 2013, 11:20
I was also thinking it would be cool if we could edit things the ghosts say.
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Ημ/νία ανάρτησης: 22 Φεβ 2013, 15:48
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