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However, there are some other possibilities on how to make the backcatalog available on other platforms. But let's keep concentrated on polishing SS3 on Linux. If that works out, and if the platform is well accepted, we will surely extend the number of games on it.
I know Serious Sam HD, at least as stated in wikipedia[1] uses a Serious Engine 3 and SS3 uses Serious Engine 3.5, and that may have a greater amount of work to get it ported.
I was just wondering since classic Serious Sam first and second encounter[2] and Serious Sam 2[3] is already ported to Linux, besides some issues. I obviously don't know exactly if what is left is easy or hard to fix, but anyway you guys (and also Icculus for the classics one) have already done a great part of the work.
At least my money you will get for all those Linux released games. :)
1- http://en.wikipedia.org/wiki/Serious_engine
2- http://icculus.org/news/news.php?id=1324
3- http://forums.seriouszone.com/showthread.php?t=48625
Then you could even sell it again to the windows users :D
Anyone who didn't give it a glowing review is an idiot. It's been a while since I've played such an entertaining game.
Plays more like doom than doom, only doom on crack.
So few monsters? You can't have played through far enough yet.
It does make me reflect on how poor a game Doom3 was though. The graphics engine was good for its day but the game-play! Oh, look! It's a door to a new room I've not visited before. How should I enter? Should I stride confidently into the room and despatch the foes that surely await? Should I creep slowly into the room picking off targets? Oh no, wait! I'm playing Doom 3, best walk in backwards because ALL the baddies spawn behind you, every single time!
-big guns? No. Many games have big guns, eg. Doom 3
-big monsters? No. See above.
-big areas? No. Big areas are in many games.
-massive monsters amount? No. Many games have it, eg. Painkiller
-enemies using projectiles (rather hitscan) in large groups + huge areas? Yes! It's main feature of Doom 2 (remember 7th map with Mancubuses and spiders) and Serious Sam.
PS Sick, old (2001) interview with Croteam CEO http://www.oldmanmurray.com/features/73.html