Half-Life 2

Half-Life 2

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Sevil 25 sep, 2016 @ 19:52
Why the long respawn times?
I love this game, but code-wise I do not understand why it has to re-load the entire level JUST to respawn you.
Cant they just reset entity positions and remove all the ragdolls/gibs then place you somewhere else?

Also this happens in Portal and Portal 2, so this isnt HL specific.
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phillippi2 25 sep, 2016 @ 21:41 
That's probably the only way to reset entity states. In Half-Life 2, once an enemy knows where you're at, they always know where you're at and track you down. This includes if you teleport somewhere.
warm cereal 5 okt, 2016 @ 13:39 
The version of source that hl2 was made on was a tad older and more limited. Im sure you could fix this if you ported it to l4d's engine version.
Sevil 5 okt, 2016 @ 14:26 
Ursprungligen skrivet av - SPOUGe -:
The version of source that hl2 was made on was a tad older and more limited. Im sure you could fix this if you ported it to l4d's engine version.
Ahh.


Ursprungligen skrivet av phillippi2:
That's probably the only way to reset entity states. In Half-Life 2, once an enemy knows where you're at, they always know where you're at and track you down. This includes if you teleport somewhere.
I swear I thought I replied when the thread was alive.
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Datum skrivet: 25 sep, 2016 @ 19:52
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