Hotline Miami

Hotline Miami

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judge_def 2013년 1월 15일 오후 7시 42분
I found an apparent fix for my Windows 8 dmsynth.dll crashes.
The game kept crashing when there were lots of gunfire and glass breaking. The errors all mentioned dmsynth.dll.

I installed the Realtek drivers from their website. They replaced the stock Windows 8 ones and I was finally able to complete the game (turns out it is pretty fun). Hopefully it is a real fix. Everything seems fine for the moment.

If you are running 64-bit Windows 8 and have a Realtek audio chip-set you might look into this. Be careful and do your research before trying.

http://www.realtek.com.tw/downloads/downloadsView.aspx?Langid=1&PNid=14&PFid=24&Level=4&Conn=3&DownTypeID=3&GetDown=false

Hope this info helps.
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Purple Tentacle 2013년 1월 16일 오전 4시 44분 
This does reduce crashes (not eliminate them) and the game should become about as stable or unstable as it runs on Windows 7.

But this comes at a price! These drivers were released several months before the Windows 8 was finalized and are elsewhere labeled as "beta" drivers for Windows 8, correctly in my experience. For me, these drivers cause minor compatibility issues in other areas of Windows 8 and my hardware keys on my Microsoft keyboard can no longer adjust my computer's volume or even mute/unmute the system, both on Metro or the Desktop. Resuming from hibernation also becomes slower and, rarely, the audio-chip fails to wake up from standby entirely (leaving you without sound until the next reboot or wake up from standby).

Ultimately, this was too much of a trade-off for a single, buggy game and I reverted back to the native Windows 8 drivers ...

But since reverting back to the native drivers is as easy as uninstalling them and rebooting and since they don't cause any serious problems, it may be worth a shot for everyone desperate to finally finish this game. Still, I'm hoping we'll see a real, proper fix at some point for this game.
Purple Tentacle 님이 마지막으로 수정; 2013년 1월 16일 오전 4시 48분
judge_def 2013년 1월 16일 오후 9시 35분 
You were right. I played it tonight and it eventually crashed with the same error. It seems much better than it was though. I haven't had any problems yet outside of the game (I didn't have any before either).

When it crashed it left my controller vibrating. I had to take the batteries out to make it stop. That was funny enough to not make me mad.

I'm not sure how they will be able to fix it. I wonder what type of sound libraries Game Maker uses on Mac? I think all the DirectMusic stuff they use on PC was deprecated a long time ago if what I am reading is accurate. Not sure why a new game would use it. I hope they move on before the sequel.

I still have not heard back from my email requests for support. Officially the worst customer support I have ever had for a purchased piece of software. Usually indie games have pretty excellent support, but this puts them much lower than my worst experiences with EA. I would forgive them in a second if they could fix the game.

I realize I sound very negative. I enjoyed the game, but I have had a frustrating time with it. I don't regret the purchase.
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