PAYDAY 2
[WEAPON: KSP 58] Magazine is missing bullet_objects data.
And due lack of this data KSP 58 magazine is never displayed as empty.
This can be easily fixed with this code:

self.parts.wpn_fps_lmg_par_m_standard.bullet_objects = {prefix = "g_bullet_", amount = 5}

http://steamcommunity.com/sharedfiles/filedetails/?id=1116895779


Ημ/νία ανάρτησης: 21 Αυγ 2017, 11:36
Αναρτήσεις: 0