PAYDAY 2

PAYDAY 2

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almir_gaming Jun 24, 2014 @ 4:22am
US and EU PS3 update 1.04 is live. Xbox 360 update is live!
Hey everyone,

US PS3 update 1.04 is live.

Update 2014-06-25: Heisters, the PS3 EU version of update 1.04 is now live.

Update: 2014-06-25: PS3 heisters, we currently have an issue with the Content Update Menu which renders it unable to work properly. If you want to purchase the DLC's, please use the PSN store instead. Thanks and sorry for any inconvenience.

Update size: 5307MB

Xbox 360 update is LIVE! Accurate changelog here - http://forums.steampowered.com/forums/showthread.php?s=3cc7588d12ae27ba51e90767165e3a0f&t=3195393

Please note: To clarify, SCEA downloadable version is 1.04, the others SCEA retail, SCEE retail and digital, are 1.03. Any differences in version number will not affect gameplay as soon as you have updated your version.

DOWNLOADABLE CONTENT:
PAYDAY 2: The Armored Transport DLC:
• The DLC themed around five different armored car transport robberies and one train heist.
• Hosting Ability: Invite friends to play in the new DLC heists even if they don’t own the DLC themselves.
• Added the Armored Transport: Crossroads Heist
• Added the Armored Transport: Downtown Heist
• Added the Armored Transport: Harbor Heist
• Added the Armored Transport: Park Heist
• Added the Armored Transport: Underpass Heist
• Added the Armored Transport: Train Heist
• Added the Commando 553 Assault Rifle
• Added the Swedish K Submachine Gun
• Added the Gruber Kurz Semi-Auto Pistol
• Added the Long Barrel mod
• Added the Enhanced Foregrip mod
• Added the Railed Foregrip mod
• Added the Enhanced grip mod
• Added the See More Sight mod
• Added the Enhanced Stock mod
• Added the Heat Treated Body mod
• Added the Grease Barrel mod
• Added the Swedish Barrel mod
• Added the Bling Grip mod
• Added the Ergo Grip mod
• Added the Extended Mag mod
• Added the Folded Stock mod
• Added the Swedish Body mod
• Added the Laser Grip mod
• Added the Long Slide mod
• Added the 37th mask
• Added the 42nd mask
• Added the 43rd mask
• Added the 44th mask
• Added the Cash Money material
• Added the Jade material
• Added the Pearl material
• Added the Red, White and Blue material
• Added the American Eagle pattern
• Added the Stars pattern
• Added the Race Stripes pattern
• Added the Forest Camouflage pattern
• The player will receive one random mask, pattern and material for free after purchasing the DLC. The player will be able to get all these items in the loot drop after purchasing the DLC. The items will not have an increased drop % in comparison to other items. Received items will remain in the player mask stash.

PAYDAY 2: Gage Pack #1 DLC:
• Added the Eagle Heavy Rifle
• Added the SpecOps Submachine Gun
• Added the Signature .40 Pistol
• Added the Short Barrel mod
• Added the Long Barrel mod
• Added the Single Fire mod
• Added the Auto Fire mod
• Added the Rail Extension mod
• Added the Straight Grip mod
• Added the Sniper Stock mod
• Added the Suppressed Barrel mod
• Added the Extended Mag mod
• Added the Unfolded Stock mod
• Added the Ventilated .40 mod
• Added the Velocity .40 mod
• Added the Ergo Grip mod
• Added the Extended Mag mod
• Added the Two Tone mod
• Added the Long Slide mod
• Added the Fragmentation Grenade. The DLC pack adds 3 grenades to the players’ inventory. The grenades are single use throwables that can be replenished via a “grenade crate” asset, unlocked in the load-out screen.
• Added the Grenade Case asset on most heists which lets players share grenades which each other.
DLC Ownership unlocks the “GRENADE CRATE” load-out asset. When bought, an interactive unit is spawned (in a suitable spot on the level). On interaction, this unit adds one grenade to any player’s inventory regardless of whether they own the DLC or not. No player can carry more than three grenades. The “GRENADE CRATE” unit holds three grenades.
• Added the Arnold mask
• Added the Chuck mask
• Added the Dolph mask
• Added the Jean-Claude mask
• Added the Heavy Metal material
• Added the Fur material
• Added the Oily Metal material
• Added the Galvanized Steel material
• Added the Hunter pattern
• Added the Vet pattern
• Added the Commando pattern
• Digital Camo pattern
• The player will receive one random mask, pattern and material for free after purchasing the DLC. The player will be able to get all these items in the loot drop after purchasing the DLC. The items will not have an increased drop % in comparison to other items. Received items will remain in the player mask stash.

PAYDAY 2: Gage Pack #02 DLC:
• Added the Brenner-21 Light Machine Gun
• Added the KSP Light Machine Gun
• Added the RPK Light Machine Gun
• Added the Long Barrel mod
• Added the Railed Foregrip mod
• Added the Solid Stock mod
• Added the Short Foregrip mod
• Added the Ergo Grip mod
• Added the Tactical Foregrip mod
• Added the Plastic Stock mod
• Added the Ursa Knife melee weapon
• Added the Krieger Blade melee weapon
• Added the Berger Combat Knife melee weapon
• Added the Trautman Knife melee weapon
• Added the Alpha Force mask
• Added the Commander Crime mask
• Added the Gage Blade mask
• Added the The Troubled War Veteran mask
• Added the Jungle Camo material
• Added the Gun Metal material
• Added the Splinter Camo material
• Added the Mud material
• Added the Styx pattern
• Added the Finger Paint pattern
• Added the Warrior pattern
• Added the Fighter pattern
• The player will receive one random mask, pattern and material for free after purchasing the DLC. The player will be able to get all these items in the loot drop after purchasing the DLC. The items will not have an increased drop % in comparison to other items. Received items will remain in the player mask stash.




UPDATE CHANGELOG:
The three biggest changes:
• The Infamous system - With the new Infamy system the player can continue to advance beyond reputation level 100. Becoming infamous will reset the player to reputation level 0 but unlocks the new Infamy tree where the player can invest Infamy points and unlock more stat bonuses as well as new content such as masks, materials and patterns.
• The Cloaker Enemy – The return of the special law enforcer from PAYDAY: The Heist.
• The selective fire mode system – All payers are now able to toggle Single- and Auto-fire with their weapons.

Infamy system:
• Added the Infamy system
• Added a Infamy skill tree bonus that will increase the Infamous drop rate
• Added a Infamy skill tree bonus that will increase the experienced gained
• Added a Infamy skill tree bonus that will reduce the cash cost for every skill
• Added a Infamy skill tree bonus that will reduce the skill point requirement for each skill tier
• Added the Heat mask
• Added the plague Doctor mask
• Added the Butcher mask
• Added the Specialist mask
• Added the Spectre mask
• Added the Dark Leather material
• Added the Copper material
• Added the Electric material
• Added the Sinister material
• Added the Imperial pattern
• Added the Bounty Hunter pattern
• Added the Guardian pattern
• Added the Ribcage pattern
• When you are Infamous, an infamy icon will be shown in front of your name above your character and in the chat
• Added new sound effects for the Infamy system along with an Infamous soundtrack that has a chance to play if someone in the crew is Infamous

Weapons:
• Added the Interceptor 45 Pistol
• Added the Ventilated .45 mod
• Added the Velocity .45 mod
• Added the Extended mod
• Added the Expert mod
• Added the Match mod
• Added the Acough sight mod
• Added selective fire mode which means that players, by pressing the "Right Arrow Key" using any weapon that can fire full-auto now also can switch to semi-automatic (except the Swedish K Submachine Gun)
• Added Rate of Fire as a new weapon stat
• Added Total Ammo as a new weapon stat
• Fixed a third person size issue with the Compact-5 Submachine Gun
• Fixed an issue with the AK5 Rifle where the iron sight was clipping

Masks:
• Added the Happy Santa mask
• Added the Hockey Heat mask
• Added the Mark mask


Gameplay:

• Hosting Ability: Invite friends to play in the new DLC heists even if they don’t own the DLC themselves.
• Added a feature so that assets can be bought by anyone in the loud-out menu, not just the host
• Added a feature where system messages will explain what other players are doing in the chat (who bought the asset, who is joining the game, who left game)
• Added a new blood effect when the player is hit by an enemy melee attack
• Added a new hit effect when the player is hit by an enemy melee attack

Skills:
• Balanced the Sharpshooter Basic skill from 50% down to 20% for single shot, skill was incorrectly giving players 80% instead of 50% before. The reason for the skill reduction is that we introduced single shot fire which made it unbalanced with the previous settings

Menu:
Crime.net database has been added to Crime.net. Clicking on this icon will open up another menu where the player can choose to read about the characters. Each character has a briefing and a video
• The load-out menu has been re-customized
• Added the new Light Machine Gun tab in the primary weapons inventory menu
• Added the new Melee tab in the inventory menu
• Increased the total amount of mask and weapon slots from 18 to 72
• Added the Contents Update page where players can view the most recent DLCs

Level:
• Fixed an issue on Park Escape where players could see through the world
• Fixed a bug where a flash grenade could explode in stealth mode on day one of Framing Frame.
• Fixed an issue on day one of Firestarter where a group of enemies would get stuck at their spawn point
• Fixed an issue on day two of Firestarter where two clients would crash when a client would deploy a sentry gun in the server room
• Fixed an issue on day three of the Firestarter job where the player could escape after securing a bag
• Fixed an issue so you can no longer jump yourself up and over in the blocked parts on The Banks Heists
• Fixed an issue on with the safe collision on Jewelry Store
• Fixed an issue on where the van wouldn't open when the player was in stealth mode on Diamond Store
• Fixed a collision issue with bags on Watch Dogs day one

Law Enforcers and others:
• The Cloaker enemy was added to the game on every heist and in every difficulty except for normal
• Law enforcers can now use melee weapons. Being hit by a law enforcer no longer makes the player crouch, instead the player's sprint will be interrupted
• Fixed an issue with law enforcers and other AI characters where they would run into stuff when performing the 'starting' animations
• Enemies can now sprint short distances
• If you convert a highlighted law enforcer the red outline will be replaced by the blue outline as originally intended
• Fixed an issue where Shields would spawn in oversized groups
• When joining a game, converted law enforcers now show their outline properly
• Fixed an AI related issue when the player would board up windows
• Made a fix for law enforcers and others that would sometime prematurely reset their actions and skip their animations
• Made a fix for law enforcers and others that would turn in the wrong direction
• When joining a game, converted law enforcers now show their outline properly

System:
• Fixed a freeze crash in the inventory menu
• Removed the ability to interact with security consoles behind walls
• Fixed a crash that would happen when crew AI would get hit by trip mine damage
• Fixed a possible crash issue for the host when the host would finish the heist
• Fixed an issue where the player would crash when quitting the game to menu
• Fixed an issue where the player would crash because of an AI movement issue
• Fixed a crash issue related to the AI on Big Oil day one
• Fixed a crash issue related to players dropping out on Big Oil day two
• Fixed a crash issue on Night Club
• Fixed a crash issue when the host was in custody and someone got tased
• Fixed an issue in single player where the game would crash in the mission briefing screen if a texture was missing
• Fixed a crash that would occur in the PAYDAY loot drop phase
• Fixed a crash on day 1 of the Rats job that would occur during normal play
• Fixed a crash on day 2 of the Watchdogs job where the host would crash during an assault
• Fixed a sentry gun related crash
• Fixed an issue where the game would crash if the player was in custody and there were no civilians left
• Fixed an issue where the game would crash if a player converted a law enforcer
• Made a fix for losing accuracy stat in end screen when sawing open deposit locks

Sound:
• Added the track "Sirens in the Distance" to the game
• Added the track "Wanted dead or alive" to the game
• Added the track "Armed to the teeth" to the game
• Improved the quality of all weapon reload sounds
• Added sound dialogue to the Crime.net Database
Localization:
• Made a big update to all languages

Almir
OVERKILL - a Starbreeze Studio.
Last edited by Tessio Von Tessington III; Oct 28, 2014 @ 4:51pm
Date Posted: Jun 24, 2014 @ 4:22am
Posts: 0