Dungeonland

Dungeonland

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Spantz 23. juni 2013 kl. 20:19
I'd recommend avoiding this game
Horrible optimization, lack of feedback on item purchases, overall just a shoddy program.
I'm shocked to say this game is not worth 2 bucks.
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SinReaper 23. juni 2013 kl. 20:47 
Too late! :P
Spantz 23. juni 2013 kl. 20:47 
Yea I like the idea of the game, and it's a cool premise, it just wasn't done very well.
Who Dunnit? 23. juni 2013 kl. 21:48 
If those things are what "broke" the game for you, then I really wonder how you even manage to play any game at all. Optimization is not much of an issue, lack of feedback on item purchases does NOT break a game not that the items are anything but cosmetic with barely any additions that change anything. "Overall a shoddy program"? Please, as if that's even an argument. I have more complaints about numerous games and even candy bars that cost more than $2 than I have about this game.
[BtBz] Dr. Puffy ㋛ 23. juni 2013 kl. 23:15 
This game is one of the best things i bought for so few money, if you suck at the game ok, it might be less fun. but overall its awesome.
Weasel Biggs 23. juni 2013 kl. 23:41 
I'll admit the netcode could do with some sprucing up (there's some bad lag on occasion), but I don't understand the OP's complaints about purchases. Yes, there's microtransactions available in the "Bundles" section of the Item Shop, but everything else is paid for using the coins you obtain in-game.

Playing as the Dungeon Master in Local Play with the game set on Very Hard, you can farm several thousand gold coins in about half an hour. With that in mind, the pay wall for certain bundled items becomes easily dismissable. You can unlock several items after very short play sessions.

The only thing I'd say is that the game is designed to be played in DM mode. The real fun rests in tormenting three of your friends through a maze run you control. Everything else is just icing on the cake for people preferring single-team gameplay.
Spantz 24. juni 2013 kl. 15:15 
Oprindeligt skrevet af Ficklestein:
If those things are what "broke" the game for you... lack of feedback on item purchases does NOT break a game
I never said anything about the game being broken. It's funny you choose that word to describe the game though.
This is my opinion on the game. Granted, I only played for a few hours, but after seeing horrible framerate issues (going from 60 frames to 14 frames when I can run most games on high or full), averagely-fun gameplay (Playing the levels didn't grant me any real satisfaction, other than just wanting to be done with the levels), weird bugs/glitches (like a rhino coming down and blocking my path and breaking the level for my friends and I until I started walking through the air and killed some monsters they couldn't see) and having several crashes occur (several crashes to desktop, quite a few right before I finished a level), I can say I've had enough of it. If you'd like, I can come back in about a week or so, after I try the game out several more times (as, like most sensible people, I attempt to get my money's worth on games I buy even if I think they're garbage), and give my opinion. I can pretty much assure you, however, that that opinion will remain about the same.

I will say I did like playing the DM mode. It was fun messing with my friends.
tastetest 24. juni 2013 kl. 17:22 
might be a problem with your pc rather than the game i have quite an old pc five years at least and yet i run it no problem no hassle and no bugs that i can see, but my playtime is limited so what do i know
Spantz 24. juni 2013 kl. 17:24 
Oprindeligt skrevet af tastetest:
might be a problem with your pc rather than the game i have quite an old pc five years at least and yet i run it no problem no hassle and no bugs that i can see, but my playtime is limited so what do i know

Yes, I think it is my PC. Specifically, I think that the game is badly optimized to run on the hardware I have. My friends, who both have equal or more powerful rigs than I, also have issues with performance.
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