Unity of Command

Unity of Command

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Mattnum Dec 3, 2012 @ 3:12am
Supply range decrease by 2 per hex?
Hello all. I am not usually a strategy gamer, and definitely not a hex turn-based gamer. But this game is GREAT!

That being said, I am a little confused over what happened to me during the Stalingrad scenario. I took the strategy of holding the basic starting lines, and slowly upgrading my supply. Once I had enough supply I pushed from the middle and south. Everything went well and I won the scenario, but for about one turn my supply decreased by two for each hex?

I wasn't cut off to my knowledge, and it returned to 1 supply per hex after about a turn. Anyone know what that was about? I don't have a screenshot as I can't get the steam overlay to work.

On a side note, I beat the scenario in 17 turns...sadly not enough to continue. I'll try making a push earlier, and maybe spending some prestige.
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dirrtymartini Dec 3, 2012 @ 12:22pm 
EDIT: Removed expletives.

Supply in this game is a tough nut to crack. I'm convinced the designers were vindictive sadists when they designed the supply mechanics. Love the game though.
Last edited by dirrtymartini; Dec 3, 2012 @ 12:22pm
Wolfe1759 Dec 4, 2012 @ 4:58pm 
I would guess it was the weather, you may have had Mud weather over some of your supply line for that turn.
Mattnum Dec 4, 2012 @ 8:15pm 
Hmmm I never thought to check that. Can weather change mobility in a tile? Not including attacking.
Last edited by Mattnum; Dec 4, 2012 @ 8:20pm
dirrtymartini Dec 4, 2012 @ 11:12pm 
Originally posted by Wolfe1759:
I would guess it was the weather, you may have had Mud weather over some of your supply line for that turn.

WAIT A MINUTE! This game factors weather into movement AND supply? Simply brilliant. I hate it...but simply brilliant.
Wolfe1759 Dec 5, 2012 @ 9:36am 
Yep weather effects Movement, Supply and Combat, for the effect on Supply see Supply Tracing on pg25 of the manual.

By the way if you like UoC you might want to have a look at some other (introductory level) wargames such as

Battle Academy
Conflict of Heroes
Panzer Corps
Field of Glory
Great Battles Medieval
Great Battles of Rome
Last edited by Wolfe1759; Dec 5, 2012 @ 9:47am
dirrtymartini Dec 5, 2012 @ 12:44pm 
Originally posted by Wolfe1759:
Yep weather effects Movement, Supply and Combat, for the effect on Supply see Supply Tracing on pg25 of the manual.

By the way if you like UoC you might want to have a look at some other (introductory level) wargames such as

Battle Academy
Conflict of Heroes
Panzer Corps
Field of Glory
Great Battles Medieval
Great Battles of Rome

Time to give that manual a closer look. Thanks for the info and the game recommendations. I'd give you some +rep if these new forums allowed it.
Mattnum Dec 5, 2012 @ 1:49pm 
Originally posted by Wolfe1759:
Yep weather effects Movement, Supply and Combat, for the effect on Supply see Supply Tracing on pg25 of the manual.

By the way if you like UoC you might want to have a look at some other (introductory level) wargames such as

Battle Academy
Conflict of Heroes
Panzer Corps
Field of Glory
Great Battles Medieval
Great Battles of Rome


Yeah thanks for the list! It's funny you posted this as I've spent a bunch of time just googling games I might like based on UofC.
Wolfe1759 Dec 5, 2012 @ 2:09pm 
Glad to be of help.

It is somewhat unlikley that many wargames of this type will make it onto Steam (for a variety of reasons) so thought it might be useful.

In general a good place to start might be Matrix Games / Slitherine / Ageod (as of today with the anouncement of the merger of the former two with Ageod one company) and Battlefront Games. All have in my experience very friendly and helpful forums so if you see something that might be of interest but you want to know more just post a question (and don't worry no question is too stupid) and someone will probably help you.

By the way there is a fairly sizeable DLC/Expansion on the way for UoC - Red Turn: The Road to Berlin 1943-45 and according to the developers website "Red Turn will be released before the end of 2012"

P.S. There is an interesting article on the UoC supply system (and how to understand it) on the developers website http://unityofcommand.net/blog/2011/11/03/the-power-of-supply/
Last edited by Wolfe1759; Dec 5, 2012 @ 2:11pm
Mattnum Dec 5, 2012 @ 3:10pm 
Thanks man this looks great. Matrix is making the new Close Combat aren't they? I haven't played the series since CC3 though.
Wolfe1759 Dec 5, 2012 @ 3:32pm 
They have just released CC-Panthers in the Fog (they also have updated versions of 4 of the classic CC games and a modern version of tyhe game) and are apparently developing a new CC engine moving from 2D to 3D (I'm assuming it will be something like Combat Missions) which will be used for any future releases.
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Date Posted: Dec 3, 2012 @ 3:12am
Posts: 10