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Unity is such a great mixture of fun and challenging gameplay. Not to mention that it plays well, looks great, and applies realistic aspects of equipment, terrain, and logistics.
Yeah, some of the Slitherine games are pretty good (Great Battles Medieval), easy, but nonetheless pretty solid, excluding the fact that it doesn't even work on my PC anymore. I guess back to trial and error of UoC. UoC is a great game, and I'm glad I'm having trouble, something few games give today so "casual players" can have a go.
That sounds like a good idea. I already have DOSBox from a few games I play once in a while (Hidden Agenda, that one where you're defending Israel in the 90's). I just hope I didn't delete it :P
It's not bad, just quite different to Unity
Any other games that match or exceed UoC in terms of depth and challenge, from what I've found, are nowhere near as user friendly.
I think Decisive Campaigns: Case Blue, if you want more Eastern Front, would be your best bet. It's got some fairly unique mechanics and won't quite make your head explode (there's a Western Front earlier game in the DC series too, but I think the mechanics aren't as fleshed out).
After that maybe War in the East, but that's $80. Only worth it if you love it / have disposable income (as in, you can freely light $20 bills on fire). If you love it, it's apparently the best.
I recommend Decisive Campaigns: Case Blue. It has some small scenarios to ease you into it. Be warned, the main campaign (Fall Blau / Case Blue) is a monster (of course).
Battle Academy looks like a nice little tactical strategy game, but it's not what I was looking for. However, Case Blue looks quite promising, I'm definetly going to look more into that. War in the East looks insanely difficult to learn and is probably as hardcore for a strategy gamer as I think is possible (scaring me to pieces).
Thanks for those two though, they're definetly what I was looking for. Unity of Command is great, but I also wanted something like it, but not exactly the same, if you know what I mean.
Case Blue is fairly newbie friendly. The commander cards are fun, especially the concept of German command issuing you an objective, but if you think that objective is going to waste a lot of your units, you can play a card to try to convince them.
Another one that I haven't really checked out is Battle Worlds: Kronos. Sci-fi unfortunately, but it at least looks visually appealing.
Unfortunately, there just isn't anything else out there quite like UoC. And with how successful it has been, that's surprising.
Battlefront/Battles In Normandy/Battles in Italy - good system, easy for beginners.
Decisive Campaigns: The Blitzkrieg from Warsaw to Paris - is early version of the Case Blue.
And you can try STRATEGIC COMMAND: EUROPEAN THEATER on gog or his older ver. - World War II Time of Wrath/Time of Fury
I'm adding The Operational Art of War to my list, but probably not Strategic command as people say it's too easy, and I'm not the mutliplayer type. Kind of the same thing for Battlefront, but I'm going to keep looking into it. Where do you find these kind of games? I've never heard of them in my life (and thanks!).
Battlefront is not so simple as it seems at first glance, do not underestimate this game. Combat mechanics with dices is very good. The main thing that the entire system is open to the player. Modifiers do not have any obscure values which do not need to think out. My personal advice is to start playing wargames with this game.
Matrixgames.com - go to the beta test page, Gary Grigsby's War in the West is currently recruiting alpha players.
hpssims.com - Panzer Campaigns - very good but complex.
Saddly, everything on the website costs $40.
Yeah I've heard about HoI. I've already played Victoria 2 (and am pretty good if I may say so myself) but a lot of people say it's the most challenging to learn, while CKII is easier (I completely failed at it).
For HoI 3 there is video guides in community.